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This data store class provides query and search results for the "Favorites" page. In functionality, it's essentially the same as the history data store - just stores a different list of servers. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIDataProvider
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+-- Engine.UIDataStore
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+-- Engine.UIDataStore_Remote
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+-- Engine.UIDataStore_OnlineGameSearch
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+-- UTGame.UTDataStore_GameSearchBase
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+-- UTGame.UTDataStore_GameSearchPersonal
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+-- UTGame.UTDataStore_GameSearchFavorites
| Constants Summary |
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| Inherited Contants from UTGame.UTDataStore_GameSearchPersonal |
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| MAX_PERSONALSERVERS |
| Variables Summary | |
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| UTDataStore_GameSearchHistory | HistoryGameSearchDataStore |
| Inherited Variables from UTGame.UTDataStore_GameSearchPersonal |
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| PrimaryGameSearchDataStore, ServerList[MAX_PERSONALSERVERS] |
| Inherited Variables from UTGame.UTDataStore_GameSearchBase |
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| ServerDetailsProvider |
| Structures Summary |
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| Inherited Structures from UTGame.UTDataStore_GameSearchPersonal |
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| ServerEntry |
| Functions Summary | ||
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![]() | bool | HasOutstandingQueries (optional bool bRestrictCheckToSelf )) |
| Inherited Functions from UTGame.UTDataStore_GameSearchBase |
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| GetEnabledMutators, HasExistingSearchResults, HasOutstandingQueries, Init, OnSearchComplete, SubmitGameSearch |
| Variables Detail |
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| Functions Detail |
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HasOutstandingQueries Source code
@param bRestrictCheckToSelf if TRUE, will not check related game search data stores for outstanding queries.
@return TRUE if a server list query was started but has not completed yet.
| Defaultproperties |
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defaultproperties
{
GameSearchCfgList(0)=(GameSearchClass=Class'UTGame.UTGameSearchPersonal',DefaultGameSettingsClass=Class'UTGame.UTGameSettingsPersonal',SearchResultsProviderClass=Class'UTGame.UTUIDataProvider_SearchResult',SearchName="UTGameSearchFavorites")
Tag="UTGameFavorites"
Name="Default__UTDataStore_GameSearchFavorites"
ObjectArchetype=UTDataStore_GameSearchPersonal'UTGame.Default__UTDataStore_GameSearchPersonal'
}
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