Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTDmgType_SniperPrimary

Extends
UTDamageType
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_SniperPrimary

Variables Summary
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausedByWorld, bCausesBlood, bCausesBloodSplatterDecals, bDontHurtInstigator, bExtraMomentumZ, bIgnoreDriverDamageMult, bKRadialImpulse, bKUseOwnDeathVel, bLocationalHit, bNeverGibs, bRadialDamageVelChange, DamagedFFWaveform, DeathString, FemaleSuicide, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, KilledFFWaveform, KImpulseRadius, MaleSuicide, RadialDamageImpulse, VehicleDamageScaling, VehicleMomentumScaling

Functions Summary
functionfloat VehicleDamageScalingFor (Vehicle V))
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage, VehicleDamageScalingFor


Functions Detail

VehicleDamageScalingFor Source code

static function float VehicleDamageScalingFor ( Vehicle V) )


Defaultproperties

defaultproperties
{
   GibPerterbation=0.250000
   DamageWeaponClass=Class'UTGame.UTWeap_SniperRifle'
   NodeDamageScaling=0.400000
   KillStatsName="KILLS_SNIPERRIFLE"
   DeathStatsName="DEATHS_SNIPERRIFLE"
   SuicideStatsName="SUICIDES_SNIPERRIFLE"
   CustomTauntIndex=2
   DeathString="`o has been picked off by `k."
   FemaleSuicide="`o fell on his weapon and shot herself in the chest"
   MaleSuicide="`o fell on his weapon and shot himself in the chest."
   bNeverGibs=True
   bCausesBloodSplatterDecals=True
   VehicleDamageScaling=0.400000
   Name="Default__UTDmgType_SniperPrimary"
   ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:50.914 - Created with UnCodeX