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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
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+-- UTGame.UTDmgType_SniperPrimary
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | float | VehicleDamageScalingFor (Vehicle V)) |
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Functions Detail |
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VehicleDamageScalingFor Source code| Defaultproperties |
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defaultproperties
{
GibPerterbation=0.250000
DamageWeaponClass=Class'UTGame.UTWeap_SniperRifle'
NodeDamageScaling=0.400000
KillStatsName="KILLS_SNIPERRIFLE"
DeathStatsName="DEATHS_SNIPERRIFLE"
SuicideStatsName="SUICIDES_SNIPERRIFLE"
CustomTauntIndex=2
DeathString="`o has been picked off by `k."
FemaleSuicide="`o fell on his weapon and shot herself in the chest"
MaleSuicide="`o fell on his weapon and shot himself in the chest."
bNeverGibs=True
bCausesBloodSplatterDecals=True
VehicleDamageScaling=0.400000
Name="Default__UTDmgType_SniperPrimary"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
|
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