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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Emitter
|
+-- UTGame.UTEmitCameraEffect
|
+-- UTGame.UTEmitCameraEffect_BloodDrilling
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTEmitCameraEffect |
|---|
| Cam, DistFromCamera |
| Inherited Variables from Engine.Emitter |
|---|
| bCurrentlyActive, bDestroyOnSystemFinish, ParticleSystemComponent |
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTEmitCameraEffect |
|---|
| Destroyed, PostBeginPlay, RegisterCamera, UpdateLocation |
| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent0 ObjName=ParticleSystemComponent0 Archetype=ParticleSystemComponent'UTGame.Default__UTEmitCameraEffect:ParticleSystemComponent0'
Template=ParticleSystem'CameraBlood.FX.P_SpiderMine_FaceDrilling_Blood'
ObjectArchetype=ParticleSystemComponent'UTGame.Default__UTEmitCameraEffect:ParticleSystemComponent0'
End Object
ParticleSystemComponent=ParticleSystemComponent0
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTEmitCameraEffect:Sprite'
ObjectArchetype=SpriteComponent'UTGame.Default__UTEmitCameraEffect:Sprite'
End Object
Components(0)=Sprite
Components(1)=ParticleSystemComponent0
Begin Object Class=ArrowComponent Name=ArrowComponent0 ObjName=ArrowComponent0 Archetype=ArrowComponent'UTGame.Default__UTEmitCameraEffect:ArrowComponent0'
ObjectArchetype=ArrowComponent'UTGame.Default__UTEmitCameraEffect:ArrowComponent0'
End Object
Components(2)=ArrowComponent0
Name="Default__UTEmitCameraEffect_BloodDrilling"
ObjectArchetype=UTEmitCameraEffect'UTGame.Default__UTEmitCameraEffect'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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