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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- UTGame.UTGameModifierCard
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg |
| Variables Summary | |
|---|---|
| array<EModiferCardData> | Deck |
| Inherited Variables from Core.Object |
|---|
| Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.Object |
|---|
| EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup |
| Structures Summary | ||
|---|---|---|
| EModiferCardData Tag, ProfileID, URL, DescMarkup, bMustUse, bUnique, ImageListIndex, UVs, AltUVs, AltKey | ||
| Functions Summary | ||
|---|---|---|
![]() | ESinglePlayerPersistentKeys | GetAltKey (name Tag)) |
![]() | string | GetDesc (name Tag)) |
![]() | Name | GetNameForProfileID (int ProfileID)) |
![]() | int | GetProfileIndexFor (name Tag)) |
![]() | string | GetURL (name Tag)) |
![]() | TextureCoordinates | GetUVs (name Tag, UTProfileSettings Profile)) |
![]() | bool | IsMustUse (name Tag)) |
![]() | bool | IsUnique (name Tag)) |
| Variables Detail |
|---|
| Structures Detail |
|---|
var ESinglePlayerPersistentKeys AltKey;};
var TextureCoordinates AltUVs;
var bool bMustUse;
var bool bUnique;
var string DescMarkup;
var int ImageListIndex;
var int ProfileID;
var name Tag;
var string URL;
var TextureCoordinates UVs;
| Functions Detail |
|---|
GetAltKey Source code
GetDesc Source code
GetNameForProfileID Source code
GetProfileIndexFor Source code
GetURL Source codeGet any additionals to the URL from this card
GetUVs Source code
IsMustUse Source code
IsUnique Source code| Defaultproperties |
|---|
defaultproperties
{
Deck(0)=(Tag="TacticalDiversion",DescMarkup="<Strings:UTGameUI.CardDesc.Desc0>",UVs=(U=398.000000,V=1.000000,UL=198.000000,VL=252.000000))
Deck(1)=(Tag="IronGuard",ProfileId=1,DescMarkup="<Strings:UTGameUI.CardDesc.Desc1>",UVs=(U=1.000000,V=1.000000,UL=198.000000,VL=252.000000),AltUVs=(U=200.000000,V=253.000000,UL=198.000000,VL=252.000000),AltKey=ESPKey_IronGuardUpgrade)
Deck(2)=(Tag="Liandri",ProfileId=2,DescMarkup="<Strings:UTGameUI.CardDesc.Desc2>",UVs=(U=596.000000,V=1.000000,UL=198.000000,VL=252.000000),AltUVs=(U=398.000000,V=253.000000,UL=198.000000,VL=252.000000),AltKey=ESPKey_LiandriUpgrade)
Deck(3)=(Tag="RespawnUpgrade",ProfileId=3,URL="?CoolSpawn=1",DescMarkup="<Strings:UTGameUI.CardDesc.Desc3>",UVs=(U=2.000000,V=253.000000,UL=198.000000,VL=252.000000))
Deck(4)=(Tag="HeavyArmor",ProfileId=4,URL="?HeavyArmor=1",DescMarkup="<Strings:UTGameUI.CardDesc.Desc4>",UVs=(U=200.000000,V=1.000000,UL=198.000000,VL=252.000000))
Deck(5)=(Tag="InstaGib",ProfileId=5,URL="?Mutator=UTGame.UTMutator_Instagib",DescMarkup="<Strings:UTGameUI.CardDesc.Desc5>",bMustUse=True,bUnique=True,UVs=(U=398.000000,V=1.000000,UL=198.000000,VL=252.000000))
Name="Default__UTGameModifierCard"
ObjectArchetype=Object'Core.Default__Object'
}
|
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