| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- UTGame.UTMutator
|
+-- UTGame.UTMutator_BigHead
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTMutator |
|---|
| bExportMenuData |
| Inherited Variables from Engine.Mutator |
|---|
| bUserAdded, GroupNames, NextMutator |
| Functions Summary | ||
|---|---|---|
![]() | ModifyPlayer (Pawn P)) | |
| Inherited Functions from UTGame.UTMutator |
|---|
| GetNextUTMutator, MutatorIsAllowed, ProcessSpeechRecognition, ReplaceWith |
| Functions Detail |
|---|
ModifyPlayer Source code| Defaultproperties |
|---|
defaultproperties
{
GroupNames(0)="BIGHEAD"
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
ObjectArchetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
End Object
Components(0)=Sprite
Name="Default__UTMutator_BigHead"
ObjectArchetype=UTMutator'UTGame.Default__UTMutator'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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