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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- UTGame.UTProjectile | +-- UTGame.UTProj_LinkPlasma | +-- UTGame.UTProj_LinkPowerPlasma
Variables Summary |
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Inherited Variables from UTGame.UTProj_LinkPlasma |
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ColorLevel, ExplosionColor |
Functions Summary |
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Inherited Functions from UTGame.UTProj_LinkPlasma |
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HitWall, ProcessTouch, SetExplosionEffectParameters, SpawnFlightEffects |
Defaultproperties |
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defaultproperties { ColorLevel=(X=3.000000,Y=2.300000,Z=0.800000) ExplosionColor=(X=1.200000,Y=2.000000,Z=0.075000) Damage=39.000000 Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProj_LinkPlasma:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGame.Default__UTProj_LinkPlasma:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder CollisionComponent=CollisionCylinder Name="Default__UTProj_LinkPowerPlasma" ObjectArchetype=UTProj_LinkPlasma'UTGame.Default__UTProj_LinkPlasma' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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