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UTGame.UTSeqAct_UseModifierCard

Extends
SequenceAction

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- UTGame.UTSeqAct_UseModifierCard

Variables Summary
UTSeqAct_UseModifierCard
boolbRemoveKey
nameCardType
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

UTSeqAct_UseModifierCard

bRemoveKey Source code

var(UTSeqAct_UseModifierCard) bool bRemoveKey;

CardType Source code

var(UTSeqAct_UseModifierCard) name CardType;


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
   ObjName="Use Modifier Card"
   ObjCategory="Story"
   Name="Default__UTSeqAct_UseModifierCard"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: sk 18-3-2018 10:00:56.593 - Created with UnCodeX