Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTSeqCond_IsConsole

Extends
SequenceCondition

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceCondition
         |   
         +-- UTGame.UTSeqCond_IsConsole

Variables Summary
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceCondition
IsValidUISequenceObject
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
   OutputLinks(0)=(LinkDesc="Console Game")
   OutputLinks(1)=(LinkDesc="PC Game")
   ObjName="UTIsConsole"
   Name="Default__UTSeqCond_IsConsole"
   ObjectArchetype=SequenceCondition'Engine.Default__SequenceCondition'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:56.653 - Created with UnCodeX