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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SkelControlBase
|
+-- Engine.SkelControlSingleBone
|
+-- UTGame.UTSkelControl_Rotate
| Variables Summary | |
|---|---|
| Desired | |
| rotator | DesiredBoneRotation |
| rotator | DesiredBoneRotationRate |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.SkelControlBase |
|---|
| EBoneControlSpace |
| Functions Summary |
|---|
| Inherited Functions from Engine.SkelControlBase |
|---|
| SetSkelControlActive, SetSkelControlStrength |
| Variables Detail |
|---|
Where we wish to get to
The Rate we wish to rotate
| Defaultproperties |
|---|
defaultproperties
{
bApplyRotation=True
bAddRotation=True
BoneRotationSpace=BCS_BoneSpace
Name="Default__UTSkelControl_Rotate"
ObjectArchetype=SkelControlSingleBone'Engine.Default__SkelControlSingleBone'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||