defaultproperties
{
FakePlatform=-1
MenuInputMapArray(0)=
MenuInputMapArray(1)=(FieldName="Term_Controller",Set="PC",MappedText="<Strings:UTGameUI.Terms.Controller_PC>")
MenuInputMapArray(2)=(FieldName="Term_Controller",Set="PS3",MappedText="<Strings:UTGameUI.Terms.Controller_PS3>")
MenuInputMapArray(3)=(FieldName="Term_Controller",Set="360",MappedText="<Strings:UTGameUI.Terms.Controller_360>")
MenuInputMapArray(4)=(FieldName="Term_GamerCard",Set="PS3",MappedText="<Strings:UTGameUI.Terms.GamerCard_PS3>")
MenuInputMapArray(5)=(FieldName="Term_GamerCard",Set="PC",MappedText="<Strings:UTGameUI.Terms.GamerCard_PC>")
MenuInputMapArray(6)=(FieldName="Term_GamerCard",Set="360",MappedText="<Strings:UTGameUI.Terms.GamerCard_360>")
MenuInputMapArray(7)=(FieldName="CycleTabs",Set="PS3",MappedText="CYCLE TABS")
MenuInputMapArray(8)=(FieldName="CycleTabs",Set="360",MappedText="CYCLE TABS")
MenuInputMapArray(9)=(FieldName="AnyKey",Set="PC",MappedText="<Strings:UTGameUI.Generic.Fire> ")
MenuInputMapArray(10)=(FieldName="Accept",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ")
MenuInputMapArray(11)=(FieldName="Cancel",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_B> ")
MenuInputMapArray(12)=(FieldName="Conditional1",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Y> ")
MenuInputMapArray(13)=(FieldName="Conditional2",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_X> ")
MenuInputMapArray(14)=(FieldName="Start",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Start> ")
MenuInputMapArray(15)=(FieldName="ShiftUp",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftBumper> ")
MenuInputMapArray(16)=(FieldName="ShiftDown",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightBumper> ")
MenuInputMapArray(17)=(FieldName="ShiftUpTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ")
MenuInputMapArray(18)=(FieldName="ShiftDownTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ")
MenuInputMapArray(19)=(FieldName="ShiftBothTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ")
MenuInputMapArray(20)=(FieldName="Defaults",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ")
MenuInputMapArray(21)=(FieldName="AnyKey",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ")
MenuInputMapArray(22)=(FieldName="Accept",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ")
MenuInputMapArray(23)=(FieldName="Cancel",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Circle> ")
MenuInputMapArray(24)=(FieldName="Conditional1",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Triangle> ")
MenuInputMapArray(25)=(FieldName="Conditional2",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Square> ")
MenuInputMapArray(26)=(FieldName="Start",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Start> ")
MenuInputMapArray(27)=(FieldName="Select",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Select> ")
MenuInputMapArray(28)=(FieldName="ShiftUp",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L1> ")
MenuInputMapArray(29)=(FieldName="ShiftDown",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R1> ")
MenuInputMapArray(30)=(FieldName="ShiftUpTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ")
MenuInputMapArray(31)=(FieldName="ShiftDownTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ")
MenuInputMapArray(32)=(FieldName="ShiftBothTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2><Strings:UTGameUI.ButtonFont.PS3_R2> ")
MenuInputMapArray(33)=(FieldName="LeftTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ")
MenuInputMapArray(34)=(FieldName="Defaults",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ")
MenuInputMapArray(35)=(FieldName="RightTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ")
MenuInputMapArray(36)=(FieldName="AnyKey",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ")
Name="Default__UTUIDataStore_StringAliasMap"
ObjectArchetype=UIDataStore_StringAliasMap'Engine.Default__UIDataStore_StringAliasMap'
}
|