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UTGameContent.UTPawn_WeldingRobotController

Extends
AIController

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Controller
      |   
      +-- Engine.AIController
         |   
         +-- UTGameContent.UTPawn_WeldingRobotController

Constants Summary
Inherited Contants from Engine.Controller
LATENT_MOVETOWARD

Variables Summary
Inherited Variables from Engine.AIController
bAdjustFromWalls, bHunting, bReverseScriptedRoute, ScriptedFocus, ScriptedMoveTarget, ScriptedRoute, ScriptedRouteIndex, Skill
Inherited Variables from Engine.Controller
AdjustLoc, bAdjusting, bAdvancedTactics, bAffectedByHitEffects, bCanDoSpecial, bFire, bForceDesiredRotation, bForceStrafe, bGodMode, bIsPlayer, bLOSflag, bNotifyApex, bNotifyFallingHitWall, bNotifyPostLanded, bPreciseDestination, bPreparingMove, bSeeFriendly, bSlowerZAcquire, bSoaking, bUsePlayerHearing, bUsingPathLanes, CurrentPath, CurrentPathDir, Destination, Enemy, FailedMoveTarget, FailedReachLocation, FailedReachTime, FocalPoint, Focus, GoalList[4], GroundPitchTime, HighJumpNodeCostModifier, InUseNodeCostMultiplier, LaneOffset, LastFailedReach, LastRouteFind, MinHitWall, MoveFailureCount, MoveTarget, MoveTimer, NextController, NextRoutePath, OldBasedRotation, Pawn, PendingMover, PlayerNum, PlayerReplicationInfo, RespawnPredictionTime, RouteCache, RouteDist, RouteGoal, ShotTarget, SightCounter, SightCounterInterval, StartSpot, Target, ViewX, ViewY, ViewZ, VisiblePortals

Structures Summary
Inherited Structures from Engine.Controller
VisiblePortalInfo

Functions Summary
Inherited Functions from Engine.AIController
DisplayDebug, GetOrderObject, GetOrders, GetPlayerViewPoint, NotifyWeaponFinishedFiring, NotifyWeaponFired, OnAIMoveToActor, PoppedState, PreBeginPlay, PriorityObjective, PushedState, Reset, SetOrders, SetTeam, ShouldAutoReload, ShouldRefire
Inherited Functions from Engine.Controller
ActorReachable, AllowDetourTo, BeginState, BeyondFogDistance, CanSee, CanSeeByPoints, CheckNearMiss, CleanupPRI, ClientSetLocation, ClientSetRotation, ClientSetWeapon, ClientSwitchToBestWeapon, CurrentLevelUnloaded, Destroyed, DisplayDebug, EndClimbLadder, EnemyJustTeleported, EnemyNotVisible, FindPathTo, FindPathToIntercept, FindPathToward, FindPathTowardNearest, FindRandomDest, FinishRotation, FireWeaponAt, GameHasEnded, GamePlayEndedState, GetActorEyesViewPoint, GetAdjustedAimFor, GetHumanReadableName, GetKillerController, GetPlayerViewPoint, GetRouteGoalAfter, GetTeamNum, HandlePathObstruction, HandlePickup, HearNoise, InitPlayerReplicationInfo, InLatentExecution, InstantWarnTarget, IsAimingAt, IsDead, IsInCombat, IsLocalPlayerController, IsSpectating, LandingShake, LineOfSightTo, LongFall, MayFall, MoverFinished, MoveTo, MoveToward, MoveUnreachable, NotifyAddInventory, NotifyBump, NotifyChangedWeapon, NotifyCoverAdjusted, NotifyCoverClaimViolation, NotifyCoverDisabled, NotifyFallingHitWall, NotifyHeadVolumeChange, NotifyHitWall, NotifyJumpApex, NotifyKilled, NotifyLanded, NotifyMissedJump, NotifyPhysicsVolumeChange, NotifyPostLanded, NotifyProjLanded, NotifyTakeHit, OnCauseDamage, OnMakeNoise, OnPossess, OnTeleport, OnToggleAffectedByHitEffects, OnToggleGodMode, OnToggleHidden, PawnDied, PickTarget, PickWallAdjust, PointReachable, Possess, PostBeginPlay, RatePickup, ReadyForLift, ReceiveProjectileWarning, ReceiveWarning, ReplicatedEvent, Reset, Restart, RoundHasEnded, RouteCache_AddItem, RouteCache_Empty, RouteCache_InsertItem, RouteCache_RemoveIndex, RouteCache_RemoveItem, SeeMonster, SeePlayer, SendMessage, ServerGivePawn, ServerRestartPlayer, SetCharacter, SetupSpecialPathAbilities, StopFiring, StopLatentExecution, SwitchToBestWeapon, UnderLift, UnPossess, UpdateSex, WaitForLanding, WaitForMover, WarnProjExplode


Defaultproperties

defaultproperties
{
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__AIController:Sprite'
      ObjectArchetype=SpriteComponent'Engine.Default__AIController:Sprite'
   End Object
   Components(0)=Sprite
   Name="Default__UTPawn_WeldingRobotController"
   ObjectArchetype=AIController'Engine.Default__AIController'
}

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Creation time: sk 18-3-2018 10:00:54.616 - Created with UnCodeX