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UTGameContent.UTProj_RaptorBoltRed

Extends
UTProj_RaptorBolt

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UTGame.UTProjectile
         |   
         +-- UTGameContent.UTProj_RaptorBolt
            |   
            +-- UTGameContent.UTProj_RaptorBoltRed

Variables Summary
Inherited Variables from UTGame.UTProjectile
AccelRate, AmbientSound, bAdvanceExplosionEffect, bAttachExplosionToPawns, bAttachExplosionToVehicles, bCheckProjectileLight, bImportantAmbientSound, bShuttingDown, bSuppressExplosionFX, bSuppressSounds, Buoyancy, bWaitForEffects, bWideCheck, CheckRadius, CustomGravityScaling, DecalDissolveParamName, DecalHeight, DecalWidth, DurationOfDecal, ExplosionDecal, ExplosionLightClass, ExplosionSound, InstigatorBaseVehicle, MaxEffectDistance, MaxExplosionLightDistance, ProjectileLight, ProjectileLightClass, ProjEffects, ProjExplosionTemplate, ProjFlightTemplate, TerminalVelocity, TossZ

Functions Summary
Inherited Functions from UTGameContent.UTProj_RaptorBolt
AttenuateDamage, HitWall, ProcessTouch
Inherited Functions from UTGame.UTProjectile
CalcCamera, CalculateTravelTime, CanSplash, CheckMaxEffectDistance, CreateProjectileLight, Destroyed, EffectIsRelevant, Explode, GetHomingTarget, GetPawnOwner, GetRange, GetTerminalVelocity, GetTimeToLocation, HideProjectile, Init, Landed, MyOnParticleSystemFinished, PostBeginPlay, PreBeginPlay, ProcessTouch, ProjectileHurtRadius, SetExplosionEffectParameters, SetInitialState, ShouldSpawnExplosionLight, Shutdown, SpawnExplosionEffects, SpawnFlightEffects, StaticGetTimeToLocation, Tick, TornOff


Defaultproperties

defaultproperties
{
   ProjFlightTemplate=ParticleSystem'VH_Raptor.Effects.PS_Raptor_Projectile_Red'
   ProjExplosionTemplate=ParticleSystem'VH_Raptor.Effects.PS_Raptor_Gun_Impact'
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_RaptorBolt:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_RaptorBolt:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Components(0)=CollisionCylinder
   CollisionComponent=CollisionCylinder
   Name="Default__UTProj_RaptorBoltRed"
   ObjectArchetype=UTProj_RaptorBolt'UTGameContent.Default__UTProj_RaptorBolt'
}

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Creation time: sk 18-3-2018 10:00:55.273 - Created with UnCodeX