defaultproperties
{
bSuperSeekAirTargets=True
LockWarningInterval=1.500000
ProjFlightTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_Rocket_trail_Blue'
ProjExplosionTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_RocketExplosion_Blue'
AccelRate=16000.000000
Speed=2000.000000
MaxSpeed=4000.000000
DamageRadius=150.000000
MomentumTransfer=50000.000000
MyDamageType=Class'UTGameContent.UTDmgType_RaptorRocket'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProj_SeekingRocket:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGame.Default__UTProj_SeekingRocket:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
CollisionComponent=CollisionCylinder
Name="Default__UTProj_RaptorRocket"
ObjectArchetype=UTProj_SeekingRocket'UTGame.Default__UTProj_SeekingRocket'
}
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