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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UTGame.UTProjectile
|
+-- UTGame.UTProj_Rocket
|
+-- UTGame.UTProj_SeekingRocket
|
+-- UTGameContent.UTProj_RaptorRocket
UTProj_RaptorRocketRed
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTProj_SeekingRocket |
|---|
| BaseTrackingStrength, bSuperSeekAirTargets, InitialDir, LastLockWarningTime, LockWarningInterval, Seeking |
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTProj_Rocket |
|---|
| PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
bSuperSeekAirTargets=True
LockWarningInterval=1.500000
ProjFlightTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_Rocket_trail_Blue'
ProjExplosionTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_RocketExplosion_Blue'
AccelRate=16000.000000
Speed=2000.000000
MaxSpeed=4000.000000
DamageRadius=150.000000
MomentumTransfer=50000.000000
MyDamageType=Class'UTGameContent.UTDmgType_RaptorRocket'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProj_SeekingRocket:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGame.Default__UTProj_SeekingRocket:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
CollisionComponent=CollisionCylinder
Name="Default__UTProj_RaptorRocket"
ObjectArchetype=UTProj_SeekingRocket'UTGame.Default__UTProj_SeekingRocket'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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