| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UTGame.UTProjectile
|
+-- UTGame.UTProj_Rocket
|
+-- UTGame.UTProj_SeekingRocket
|
+-- UTGameContent.UTProj_RaptorRocket
|
+-- UTGameContent.UTProj_RaptorRocketRed
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTProj_SeekingRocket |
|---|
| BaseTrackingStrength, bSuperSeekAirTargets, InitialDir, LastLockWarningTime, LockWarningInterval, Seeking |
| Defaultproperties |
|---|
defaultproperties
{
ProjFlightTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_Rocket_trail'
ProjExplosionTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_RocketExplosion'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_RaptorRocket:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_RaptorRocket:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
CollisionComponent=CollisionCylinder
Name="Default__UTProj_RaptorRocketRed"
ObjectArchetype=UTProj_RaptorRocket'UTGameContent.Default__UTProj_RaptorRocket'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||