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UTGameContent.UTProj_ScavengerBoltBlue

Extends
UTProj_ScavengerBolt

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UTGame.UTProjectile
         |   
         +-- UTGame.UTProj_ScavengerBoltBase
            |   
            +-- UTGameContent.UTProj_ScavengerBolt
               |   
               +-- UTGameContent.UTProj_ScavengerBoltBlue

Variables Summary
Inherited Variables from UTGame.UTProj_ScavengerBoltBase
AttackRangeSq, BeamEffect, BeamEmitter, BeamEndName, BeamFireCue, Bounces, DamageFrequency, DetectionRange, FastHomeAccel, LastDamageTime, LastOwnerBounce, LastValidTargetTime, LastValidTargetUpdateTime, MaxAttackRangeSq, MaxValidationInterval, SeekingAcceleration, SlowHomeAccel, TargetActor

Functions Summary
Inherited Functions from UTGame.UTProj_ScavengerBoltBase
DealDamage, FullySpawned, HitWall, KillBolt, Landed, PostBeginPlay, ProcessTouch, SetTargetActor, SpawnBeam, SpawnExplosionEffects, TakeDamage


Defaultproperties

defaultproperties
{
   ProjFlightTemplate=ParticleSystem'VH_Scavenger.Effects.P_Scavenger_Death_Ball_Blue'
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_ScavengerBolt:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_ScavengerBolt:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Components(0)=CollisionCylinder
   CollisionComponent=CollisionCylinder
   Name="Default__UTProj_ScavengerBoltBlue"
   ObjectArchetype=UTProj_ScavengerBolt'UTGameContent.Default__UTProj_ScavengerBolt'
}

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Creation time: sk 18-3-2018 10:00:55.357 - Created with UnCodeX