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//============================================================================= // PawnProxyTarget.uc // Created by: Mike Fox // Created on: 1/31/2001 // $Author: Mfox $ // $Date: 8/22/02 8:53p $ // $Revision: 1 $ //============================================================================= class PawnProxyTarget extends PawnProxy notplaceable; var Actor DamageTarget; //----------------------------------------------------------------------------- function PreSetMovement(); //----------------------------------------------------------------------------- function SetDamageTarget( actor _damagetarget ) { DamageTarget = _DamageTarget; } //----------------------------------------------------------------------------- function TakeDamage( int Damage, Pawn Instigator, vector HitLocation, vector Momentum, class<DamageType> DamageType ) { if( DamageTarget != None ) DamageTarget.TakeDamage( Damage, Instigator, HitLocation, Momentum, DamageType ); else Super.TakeDamage( Damage, Instigator, HitLocation, Momentum, DamageType ); } //----------------------------------------------------------------------------- defaultproperties { UseReticleOnEvents(0)="UseReticleText" UseReticleOnEvents(1)="UseReticleCorners" UseReticleOnEvents(2)="UseReticleSideBars" ProximityReticleOnEvents(0)="ProximityReticleCorners" ProximityReticleOnEvents(1)="ProximityReticleSideBars" } |
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