Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

U2Weapons.impactMiniRocket


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065
00066
00067
00068
00069
00070
00071
00072
00073
00074
00075
00076
00077
//=============================================================================
// impactMiniRocket.uc
// $Author: Sbrown $
// $Date: 5/01/02 4:35p $
// $Revision: 9 $
//=============================================================================
class impactMiniRocket extends ImpactHandler;

#exec OBJ LOAD File=Assets\BulletDecals\ImpactT.utx PACKAGE=U2Weapons
#exec OBJ LOAD File=..\System\ParticleRes\ImpactFX.u
#exec OBJ LOAD File=..\System\ParticleRes\Impact_Metal_P.u

defaultproperties
{
     MaterialSounds(0)=(ImpactSound=Sound'U2WeaponsA.BulletImpacts.RL_Explode01')
     MaterialSounds(1)=(ImpactSound=Sound'U2WeaponsA.BulletImpacts.RL_Explode02')
     MaterialSounds(2)=(ImpactSound=Sound'U2WeaponsA.BulletImpacts.RL_Explode03')
     MaterialSounds(3)=(ImpactSound=Sound'U2WeaponsA.BulletImpacts.RL_Explode04')
     MaterialSounds(4)=(ImpactSound=Sound'U2WeaponsA.BulletImpacts.RL_Explode05')
     MaterialSounds(5)=(ImpactSound=Sound'U2WeaponsA.BulletImpacts.RL_Explode06')
     MaterialSounds(6)=(TextureType=TT_ForceWall,ImpactSound=Sound'U2WeaponsA.BulletImpacts.ForceWallHit01')
     MaterialSounds(7)=(TextureType=TT_ForceWall,ImpactSound=Sound'U2WeaponsA.BulletImpacts.ForceWallHit02')
     MaterialSounds(8)=(TextureType=TT_ForceWall,ImpactSound=Sound'U2WeaponsA.BulletImpacts.ForceWallHit03')
     MaterialSounds(9)=(TextureType=TT_ForceWall,ImpactSound=Sound'U2WeaponsA.BulletImpacts.ForceWallHit04')
     MaterialEffects(0)=(DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000)
     MaterialEffects(1)=(TextureType=TT_Skin)
     MaterialEffects(2)=(TextureType=TT_Dirt,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(3)=(TextureType=TT_Dirt,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(4)=(TextureType=TT_Dirt,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(5)=(TextureType=TT_Dirt,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(6)=(TextureType=TT_Dirt,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(7)=(TextureType=TT_Grass,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(8)=(TextureType=TT_Grass,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(9)=(TextureType=TT_Grass,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(10)=(TextureType=TT_Grass,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(11)=(TextureType=TT_Grass,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(12)=(TextureType=TT_Gravel,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(13)=(TextureType=TT_Gravel,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(14)=(TextureType=TT_Gravel,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(15)=(TextureType=TT_Gravel,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(16)=(TextureType=TT_Gravel,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(17)=(TextureType=TT_Leaves,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(18)=(TextureType=TT_Leaves,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(19)=(TextureType=TT_Leaves,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(20)=(TextureType=TT_Leaves,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(21)=(TextureType=TT_Leaves,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(22)=(TextureType=TT_Mud,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(23)=(TextureType=TT_Mud,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(24)=(TextureType=TT_Mud,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(25)=(TextureType=TT_Mud,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(26)=(TextureType=TT_Mud,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(27)=(TextureType=TT_Soil,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(28)=(TextureType=TT_Soil,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(29)=(TextureType=TT_Soil,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(30)=(TextureType=TT_Soil,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(31)=(TextureType=TT_Soil,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(32)=(TextureType=TT_Sticks,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(33)=(TextureType=TT_Sticks,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(34)=(TextureType=TT_Sticks,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(35)=(TextureType=TT_Stone,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(36)=(TextureType=TT_Stone,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(37)=(TextureType=TT_Stone,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(38)=(TextureType=TT_Stone,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(39)=(TextureType=TT_Stone,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000,ParticleEffect=ParticleSalamander'ImpactFX.ParticleSalamander3')
     MaterialEffects(40)=(TextureType=TT_Metal,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000)
     MaterialEffects(41)=(TextureType=TT_Metal,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000)
     MaterialEffects(42)=(TextureType=TT_Metal,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000)
     MaterialEffects(43)=(TextureType=TT_Metal,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000)
     MaterialEffects(44)=(TextureType=TT_Metal,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire01',DecalScale=0.500000)
     MaterialEffects(45)=(TextureType=TT_MetalHollow,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire02',DecalScale=0.500000)
     MaterialEffects(46)=(TextureType=TT_MetalHollow,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire03',DecalScale=0.500000)
     MaterialEffects(47)=(TextureType=TT_MetalHollow,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire04',DecalScale=0.500000)
     MaterialEffects(48)=(TextureType=TT_MetalHollow,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire05',DecalScale=0.500000)
     MaterialEffects(49)=(TextureType=TT_MetalHollow,DecalTexture=Texture'U2Weapons.ImpactDecal_RL_AltFire06',DecalScale=0.500000)
     MaterialEffects(50)=(TextureType=TT_ForceWall,ParticleEffect=ParticleSalamander'Impact_Metal_P.ParticleSalamander0')
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: sk 3-1-2016 10:38:42.000 - Creation time: sk 3-1-2016 10:48:39.591 - Created with UnCodeX