defaultproperties
{
MonsterClass(0)=Class'SkaarjPack.SkaarjPupae'
MonsterClass(1)=Class'SkaarjPack.Razorfly'
MonsterClass(2)=Class'SkaarjPack.Manta'
MonsterClass(3)=Class'SkaarjPack.Krall'
MonsterClass(4)=Class'SkaarjPack.EliteKrall'
MonsterClass(5)=Class'SkaarjPack.Gasbag'
MonsterClass(6)=Class'SkaarjPack.Brute'
MonsterClass(7)=Class'SkaarjPack.Skaarj'
MonsterClass(8)=Class'SkaarjPack.Behemoth'
MonsterClass(9)=Class'SkaarjPack.IceSkaarj'
MonsterClass(10)=Class'SkaarjPack.FireSkaarj'
MonsterClass(11)=Class'SkaarjPack.WarLord'
MonsterClass(12)=Class'SkaarjPack.SkaarjPupae'
MonsterClass(13)=Class'SkaarjPack.SkaarjPupae'
MonsterClass(14)=Class'SkaarjPack.Razorfly'
MonsterClass(15)=Class'SkaarjPack.Razorfly'
WaveConfigMenu="GUI2K4.UT2K4InvasionWaveConfig"
FallbackMonsterClass="SkaarjPack.EliteKrall"
FinalWave=16
InvasionPropText(0)="Starting Wave"
InvasionPropText(1)="Final Wave"
InvasionPropText(2)="Wave Configuration"
InvasionPropText(3)="Invaders"
InvasionPropText(4)="Wave Number"
InvasionPropText(5)="Max Invaders"
InvasionPropText(6)="Duration"
InvasionPropText(7)="Difficulty"
InvasionDescText(0)="Specify the first wave of incoming monsters for a map."
InvasionDescText(1)="Specify the final wave which must be defeated to complete a map."
InvasionDescText(2)="Configure the properties for each wave."
InvasionDescText(3)="Select the wave to configure"
InvasionDescText(4)="Place a check next to each monster which should be part of this wave."
InvasionDescText(5)="Maximum amount of monsters that may be in the map at one time."
InvasionDescText(6)="Length of time (in seconds) the wave should last."
InvasionDescText(7)="Adjusts the relative intelligence of the invaders"
WaveCountDown=15
InvasionBotNames(1)="Gorge"
InvasionBotNames(2)="Cannonball"
InvasionBotNames(3)="Annika"
InvasionBotNames(4)="Riker"
InvasionBotNames(5)="BlackJack"
InvasionBotNames(6)="Sapphire"
InvasionBotNames(7)="Jakob"
InvasionBotNames(8)="Othello"
InvasionEnd(0)="SKAARJtermination"
InvasionEnd(1)="SKAARJslaughter"
InvasionEnd(2)="SKAARJextermination"
InvasionEnd(3)="SKAARJerradication"
InvasionEnd(4)="SKAARJbloodbath"
InvasionEnd(5)="SKAARJannihilation"
Waves(0)=(WaveMask=20491,WaveMaxMonsters=16,WaveDuration=90)
Waves(1)=(WaveMask=60,WaveMaxMonsters=12,WaveDuration=90)
Waves(2)=(WaveMask=105,WaveMaxMonsters=12,WaveDuration=90)
Waves(3)=(WaveMask=186,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.500000)
Waves(4)=(WaveMask=225,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.500000)
Waves(5)=(WaveMask=966,WaveMaxMonsters=12,WaveDuration=90,WaveDifficulty=0.500000)
Waves(6)=(WaveMask=4771,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.000000)
Waves(7)=(WaveMask=917,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.000000)
Waves(8)=(WaveMask=1689,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.000000)
Waves(9)=(WaveMask=18260,WaveMaxMonsters=12,WaveDuration=120,WaveDifficulty=1.000000)
Waves(10)=(WaveMask=14340,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.500000)
Waves(11)=(WaveMask=4021,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.500000)
Waves(12)=(WaveMask=3729,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=1.500000)
Waves(13)=(WaveMask=3972,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.000000)
Waves(14)=(WaveMask=3712,WaveMaxMonsters=12,WaveDuration=180,WaveDifficulty=2.000000)
Waves(15)=(WaveMask=2048,WaveMaxMonsters=8,WaveDuration=255,WaveDifficulty=2.000000)
TeamAIType(0)=Class'SkaarjPack.InvasionTeamAI'
TeamAIType(1)=Class'SkaarjPack.InvasionTeamAI'
bForceNoPlayerLights=True
DefaultMaxLives=1
InitialBots=2
EndGameSoundName(0)="You_Have_Won_the_Match"
EndGameSoundName(1)="You_Have_Lost_the_Match"
LoginMenuClass="GUI2K4.UT2K4InvasionLoginMenu"
SPBotDesc="Specify the number of bots (max 2 for invasion) that should join."
ScoreBoardType="Skaarjpack.ScoreboardInvasion"
HUDType="Skaarjpack.HudInvasion"
MapListType="Skaarjpack.MapListSkaarjInvasion"
GoalScore=20
MaxLives=1
DeathMessageClass=Class'SkaarjPack.InvasionDeathMessage'
MutatorClass="Skaarjpack.InvasionMutator"
GameReplicationInfoClass=Class'SkaarjPack.InvasionGameReplicationInfo'
GameName="Invasion"
Description="Along side the other players, you must hold out as long as possible against the waves of attacking monsters."
ScreenShotName="UT2004Thumbnails.InvasionShots"
Acronym="INV"
GIPropsDisplayText(0)="Monster Skill"
GIPropDescText(0)="Set the skill of the invading monsters."
}
|