defaultproperties
{
CameraMesh=StaticMesh'EditorMeshes.MatineeCam_SM'
Begin Object Class=StaticMeshComponent Name=StaticMeshComponent1 ObjName=StaticMeshComponent1 Archetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
HiddenGame=True
CastShadow=False
CollideActors=False
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
Scale3D=(X=-1.000000,Y=1.000000,Z=1.000000)
Name="StaticMeshComponent1"
ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
End Object
CameraComp=StaticMeshComponent1
TexPropPlaneMesh=StaticMesh'EditorMeshes.TexPropPlane'
Begin Object Class=StaticMeshComponent Name=StaticMeshComponent2 ObjName=StaticMeshComponent2 Archetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
HiddenGame=True
CastShadow=False
CollideActors=False
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
Name="StaticMeshComponent2"
ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
End Object
StaticMesh=StaticMeshComponent2
Begin Object Class=SceneCapturePortalComponent Name=SceneCapturePortalComponent0 ObjName=SceneCapturePortalComponent0 Archetype=SceneCapturePortalComponent'Engine.Default__SceneCapturePortalComponent'
Name="SceneCapturePortalComponent0"
ObjectArchetype=SceneCapturePortalComponent'Engine.Default__SceneCapturePortalComponent'
End Object
SceneCapture=SceneCapturePortalComponent0
Components(0)=SceneCapturePortalComponent0
Components(1)=StaticMeshComponent1
Components(2)=StaticMeshComponent2
Rotation=(Pitch=0,Yaw=0,Roll=0)
Name="Default__SceneCapturePortalActor"
ObjectArchetype=SceneCaptureReflectActor'Engine.Default__SceneCaptureReflectActor'
}
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