Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.SeqAct_Gate
Variables Summary | |
---|---|
SeqAct_Gate | |
int | AutoCloseCount |
bool | bOpen |
Inherited Variables from Engine.SequenceAction |
---|
bCallHandler, HandlerName, Targets |
Inherited Variables from Engine.SequenceOp |
---|
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks |
Structures Summary |
---|
Inherited Structures from Engine.SequenceOp |
---|
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink |
Functions Summary | ||
---|---|---|
![]() | bool | IsValidUISequenceObject (optional UIScreenObject TargetObject )) |
Inherited Functions from Engine.SequenceOp |
---|
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset |
Variables Detail |
---|
Auto close after this many activations
Is this gate currently open?
Functions Detail |
---|
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
@param TargetObject the widget that this SequenceObject would be attached to.
@return TRUE if this sequence object should be available for use in the UI kismet editor
Defaultproperties |
---|
defaultproperties { bOpen=True bAutoActivateOutputLinks=False InputLinks(1)=(LinkDesc="Open") InputLinks(2)=(LinkDesc="Close") InputLinks(3)=(LinkDesc="Toggle") ObjName="Gate" ObjCategory="Misc" bSuppressAutoComment=False Name="Default__SeqAct_Gate" ObjectArchetype=SequenceAction'Engine.Default__SequenceAction' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |