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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.SeqAct_GetProperty
Variables Summary | |
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SeqAct_GetProperty | |
Name | PropertyName |
Inherited Variables from Engine.SequenceAction |
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bCallHandler, HandlerName, Targets |
Inherited Variables from Engine.SequenceOp |
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ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks |
Structures Summary |
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Inherited Structures from Engine.SequenceOp |
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SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink |
Functions Summary |
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Inherited Functions from Engine.SequenceOp |
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Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset |
Variables Detail |
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Name of property to search for
Defaultproperties |
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defaultproperties { VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Object",bWriteable=True,MinVars=1,MaxVars=255) VariableLinks(2)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Int",bWriteable=True,MinVars=1,MaxVars=255) VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Float',LinkDesc="Float",bWriteable=True,MinVars=1,MaxVars=255) VariableLinks(4)=(ExpectedType=Class'Engine.SeqVar_String',LinkDesc="String",bWriteable=True,MinVars=1,MaxVars=255) VariableLinks(5)=(ExpectedType=Class'Engine.SeqVar_Bool',LinkDesc="Bool",bWriteable=True,MinVars=1,MaxVars=255) ObjName="Get Property" ObjCategory="Object Property" Name="Default__SeqAct_GetProperty" ObjectArchetype=SequenceAction'Engine.Default__SequenceAction' } |
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