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Engine.UIStyle_Image

Extends
UIStyle_Data
Modifiers
native ( inherit )

Contains information about how to present and format an image's appearance Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIStyle_Data
      |   
      +-- Engine.UIStyle_Image

Constants Summary
Inherited Contants from Engine.UIRoot
ASPECTRATIO_Monitor, ASPECTRATIO_Normal, ASPECTRATIO_Widescreen, DEFAULT_SIZE_X, DEFAULT_SIZE_Y, MAX_SUPPORTED_GAMEPADS, PRIVATE_EditorNoDelete, PRIVATE_EditorNoRename, PRIVATE_EditorNoReparent, PRIVATE_KeepFocusedState, PRIVATE_ManagedStyle, PRIVATE_NotDockable, PRIVATE_NotEditorSelectable, PRIVATE_NotFocusable, PRIVATE_NotRotatable, PRIVATE_PropagateState, PRIVATE_Protected, PRIVATE_TreeHidden, PRIVATE_TreeHiddenRecursive, SCENE_DATASTORE_TAG, TEMP_SPLITSCREEN_INDEX

Variables Summary
UIStyle_Image
UIImageAdjustmentDataAdjustmentType[EUIOrientation.UIORIENT_MAX]
TextureCoordinatesCoordinates
SurfaceDefaultImage
Inherited Variables from Engine.UIStyle_Data
bDirty, bEnabled, StyleColor, StylePadding[EUIOrientation.UIORIENT_MAX], UIEditorControlClass
Inherited Variables from Engine.UIRoot
CurrentMenuState, ModifierStack

Enumerations Summary
Inherited Enumerations from Engine.UIRoot
EColumnHeaderState, EMaterialAdjustmentType, ENavigationLinkType, EPositionEvalType, ERotationAnchor, EScreenInputMode, ESplitscreenRenderMode, ETextAutoScaleMode, ETextClipMode, EUIAlignment, EUIAspectRatioConstraint, EUIAutoSizeConstraintType, EUIDataProviderFieldType, EUIDefaultPenColor, EUIDockPaddingEvalType, EUIExtentEvalType, EUIListElementState, EUIOrientation, EUIWidgetFace

Structures Summary
Inherited Structures from Engine.UIRoot
AutoSizeData, AutoSizePadding, DefaultEventSpecification, InputEventSubscription, InputKeyAction, PlayerInteractionData, RenderParameters, ScreenPositionRange, StateInputKeyAction, StyleReferenceId, STYLE_ID, TextAutoScaleValue, TextureCoordinates, UIAnchorPosition, UICombinedStyleData, UIDataStoreBinding, UIDockingNode, UIDockingSet, UIFocusPropagationData, UIImageAdjustmentData, UIImageStyleOverride, UIInputAliasClassMap, UIInputAliasMap, UIInputAliasStateMap, UIMouseBounds, UINavigationData, UIProviderFieldValue, UIProviderScriptFieldValue, UIRangeData, UIRenderingSubregion, UIRotation, UIScreenValue, UIScreenValue_AutoSizeRegion, UIScreenValue_Bounds, UIScreenValue_DockPadding, UIScreenValue_Extent, UIScreenValue_Position, UIStringCaretParameters, UIStringNodeModifier, UIStyleOverride, UIStyleReference, UIStyleSubscriberReference, UITextAttributes, UITextStyleOverride, WIDGET_ID

Functions Summary
Inherited Functions from Engine.UIRoot
<, =, ConvertWidgetIDToString, GetCurrentUIController, GetCursorPosition, GetCursorSize, GetDataStoreFieldValue, GetDataStoreStringValue, GetFaceOrientation, GetPrimitiveTransform, GetSceneClient, IsConsole, SetDataStoreFieldValue, SetDataStoreStringValue, SetMouseCaptureOverride


Variables Detail

UIStyle_Image

AdjustmentType[EUIOrientation.UIORIENT_MAX] Source code

var(UIStyle_Image) UIImageAdjustmentData AdjustmentType[EUIOrientation.UIORIENT_MAX];
Information about how to modify the way the image is rendered.

Coordinates Source code

var(UIStyle_Image) TextureCoordinates Coordinates;
if DefaultImage points to a texture atlas, represents the coordinates to use for rendering this image

DefaultImage Source code

var(UIStyle_Image) Surface DefaultImage;
The material to use if the image material cannot be loaded or this style is not applied to an image.


Defaultproperties

defaultproperties
{
   DefaultImage=Texture2D'EngineResources.DefaultTexture'
   AdjustmentType(0)=(AdjustmentType=ADJUST_Normal)
   AdjustmentType(1)=(AdjustmentType=ADJUST_Normal)
   UIEditorControlClass="WxStyleImagePropertiesGroup"
   Name="Default__UIStyle_Image"
   ObjectArchetype=UIStyle_Data'Engine.Default__UIStyle_Data'
}

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Creation time: sk 18-3-2018 10:00:48.149 - Created with UnCodeX