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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- UTGame.UTProjectile | +-- UTGameContent.UTProj_SPMAShellChild | +-- UT3Gold.UTProj_EradicatorShellChild
Variables Summary |
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Functions Summary |
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Defaultproperties |
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defaultproperties { MyDamageType=Class'UT3Gold.UTDmgType_EradicatorShell' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_SPMAShellChild:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_SPMAShellChild:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder CollisionComponent=CollisionCylinder Name="Default__UTProj_EradicatorShellChild" ObjectArchetype=UTProj_SPMAShellChild'UTGameContent.Default__UTProj_SPMAShellChild' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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