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UT3Gold.UTProj_EradicatorShell_Content

Extends
UTProj_SPMAShell_Content

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UTGame.UTProjectile
         |   
         +-- UTGame.UTProj_SPMAShell
            |   
            +-- UTGameContent.UTProj_SPMAShell_Content
               |   
               +-- UT3Gold.UTProj_EradicatorShell_Content

Variables Summary
Inherited Variables from UTGame.UTProj_SPMAShell
ChildProjectileClass, SpreadFactor

Functions Summary
Inherited Functions from UTGame.UTProj_SPMAShell
SetFuse, SpawnChildren


Defaultproperties

defaultproperties
{
   ChildProjectileClass=Class'UT3Gold.UTProj_EradicatorShellChild'
   MyDamageType=Class'UT3Gold.UTDmgType_EradicatorShell'
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_SPMAShell_Content:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_SPMAShell_Content:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Components(0)=CollisionCylinder
   CollisionComponent=CollisionCylinder
   Name="Default__UTProj_EradicatorShell_Content"
   ObjectArchetype=UTProj_SPMAShell_Content'UTGameContent.Default__UTProj_SPMAShell_Content'
}

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Creation time: sk 18-3-2018 10:00:55.098 - Created with UnCodeX