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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.DroppedPickup
|
+-- UTGame.UTDroppedPickup
|
+-- UTGame.UTDroppedItemPickup
|
+-- UTGame.UTGreedCoin
|
+-- UT3GoldGame.UTGreedCoin_Gold
|
+-- UT3GoldGame.UTGreedCoin_Gold_Small
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTGreedCoin |
|---|
| BounceSound, CoinIconCoords, PickUpWaveForm, SkullColor, TrailEffects, TrailEffectScale, TrailTemplate, Value |
| Functions Summary |
|---|
| Inherited Functions from UT3GoldGame.UTGreedCoin_Gold |
|---|
| PostBeginPlay |
| Inherited Functions from UTGame.UTGreedCoin |
|---|
| BeginState, BotDesireability, GiveTo, HitWall, Landed, PhysicsVolumeChange, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=StaticMeshComponent Name=MeshComponentA ObjName=MeshComponentA Archetype=StaticMeshComponent'UT3GoldGame.Default__UTGreedCoin_Gold:MeshComponentA'
ObjectArchetype=StaticMeshComponent'UT3GoldGame.Default__UTGreedCoin_Gold:MeshComponentA'
End Object
PickupMesh=MeshComponentA
Begin Object Class=DynamicLightEnvironmentComponent Name=DroppedPickupLightEnvironment ObjName=DroppedPickupLightEnvironment Archetype=DynamicLightEnvironmentComponent'UT3GoldGame.Default__UTGreedCoin_Gold:DroppedPickupLightEnvironment'
ObjectArchetype=DynamicLightEnvironmentComponent'UT3GoldGame.Default__UTGreedCoin_Gold:DroppedPickupLightEnvironment'
End Object
MyLightEnvironment=DroppedPickupLightEnvironment
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UT3GoldGame.Default__UTGreedCoin_Gold:Sprite'
ObjectArchetype=SpriteComponent'UT3GoldGame.Default__UTGreedCoin_Gold:Sprite'
End Object
Components(0)=Sprite
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UT3GoldGame.Default__UTGreedCoin_Gold:CollisionCylinder'
CollisionHeight=20.000000
CollisionRadius=21.000000
ObjectArchetype=CylinderComponent'UT3GoldGame.Default__UTGreedCoin_Gold:CollisionCylinder'
End Object
Components(1)=CollisionCylinder
Components(2)=DroppedPickupLightEnvironment
Components(3)=MeshComponentA
CollisionComponent=CollisionCylinder
Name="Default__UTGreedCoin_Gold_Small"
ObjectArchetype=UTGreedCoin_Gold'UT3GoldGame.Default__UTGreedCoin_Gold'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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