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UT3GoldGame.UTGreedCoin_Red

Extends
UTGreedCoin

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DroppedPickup
      |   
      +-- UTGame.UTDroppedPickup
         |   
         +-- UTGame.UTDroppedItemPickup
            |   
            +-- UTGame.UTGreedCoin
               |   
               +-- UT3GoldGame.UTGreedCoin_Red

Direct Known Subclasses:

UTGreedCoin_Red_Small

Variables Summary
Inherited Variables from UTGame.UTGreedCoin
BounceSound, CoinIconCoords, PickUpWaveForm, SkullColor, TrailEffects, TrailEffectScale, TrailTemplate, Value
Inherited Variables from UTGame.UTDroppedItemPickup
MaxDesireability, PickupSound

Functions Summary
function PostBeginPlay ()))
Inherited Functions from UTGame.UTGreedCoin
BeginState, BotDesireability, GiveTo, HitWall, Landed, PhysicsVolumeChange, PostBeginPlay
Inherited Functions from UTGame.UTDroppedItemPickup
BotDesireability, Destroyed, DroppedFrom, PickedUpBy, PostBeginPlay, SetPickupMesh


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
   Value=20
   TrailTemplate=ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_DecoyFlare'
   CoinIconCoords=(U=744.000000,V=0.000000,UL=35.000000,VL=55.000000)
   BounceSound=SoundCue'A_Gameplay_UT3G.Greed.A_Gameplay_UT3G_Greed_SkullImpact01_Cue'
   PickUpWaveForm=ForceFeedbackWaveform'UT3GoldGame.Default__UTGreedCoin_Red:ForceFeedbackWaveformPickUp'
   SkullColor=(R=64.000000,G=4.000000,B=2.000000,A=1.000000)
   MaxDesireability=1.000000
   PickupSound=SoundCue'A_Gameplay_UT3G.Greed.A_Gameplay_UT3G_Greed_SkullPickup01_Cue'
   Begin Object Class=StaticMeshComponent Name=MeshComponentA ObjName=MeshComponentA Archetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
      StaticMesh=StaticMesh'GP_Extras.Mesh.S_GP_Extras_Skull01'
      Materials(0)=Material'GP_Extras.Materials.M_GP_Extras_Skull01'
      CullDistance=8000.000000
      CachedCullDistance=8000.000000
      bUseAsOccluder=False
      CastShadow=False
      bForceDirectLightMap=True
      bCastDynamicShadow=False
      bAcceptsLights=False
      CollideActors=False
      BlockRigidBody=False
      bDisableAllRigidBody=True
      ScriptRigidBodyCollisionThreshold=5.000000
      Name="MeshComponentA"
      ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
   End Object
   PickupMesh=MeshComponentA
   Begin Object Class=DynamicLightEnvironmentComponent Name=DroppedPickupLightEnvironment ObjName=DroppedPickupLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGreedCoin:DroppedPickupLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGreedCoin:DroppedPickupLightEnvironment'
   End Object
   MyLightEnvironment=DroppedPickupLightEnvironment
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTGreedCoin:Sprite'
      ObjectArchetype=SpriteComponent'UTGame.Default__UTGreedCoin:Sprite'
   End Object
   Components(0)=Sprite
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTGreedCoin:CollisionCylinder'
      CollisionHeight=35.000000
      CollisionRadius=100.000000
      ObjectArchetype=CylinderComponent'UTGame.Default__UTGreedCoin:CollisionCylinder'
   End Object
   Components(1)=CollisionCylinder
   Components(2)=DroppedPickupLightEnvironment
   Components(3)=MeshComponentA
   LifeSpan=240.000000
   DrawScale=7.500000
   CollisionComponent=CollisionCylinder
   Name="Default__UTGreedCoin_Red"
   ObjectArchetype=UTGreedCoin'UTGame.Default__UTGreedCoin'
}

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Creation time: sk 18-3-2018 10:00:52.631 - Created with UnCodeX