UTGame.UTAnimBlendByPhysics
- Extends
- UTAnimBlendBase
- Modifiers
- native ( Animation )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.AnimNode
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+-- Engine.AnimNodeBlendBase
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+-- Engine.AnimNodeBlendList
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+-- UTGame.UTAnimBlendBase
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+-- UTGame.UTAnimBlendByPhysics
var int LastPhysics;
var int PendingChildIndex;
var float PendingTimeToGo;
Animations
var(Animations) int PhysicsMap[12];
UTAnimBlendByPhysics
defaultproperties
{
PhysicsMap(0)=-1
PhysicsMap(1)=-1
PhysicsMap(2)=-1
PhysicsMap(3)=-1
PhysicsMap(4)=-1
PhysicsMap(5)=-1
PhysicsMap(6)=-1
PhysicsMap(7)=-1
PhysicsMap(8)=-1
PhysicsMap(9)=-1
PhysicsMap(10)=-1
PhysicsMap(11)=-1
Children(0)=(Name="PHYS_Walking",Weight=1.000000)
Children(1)=(Name="PHYS_Falling")
Children(2)=(Name="PHYS_Swimming")
Name="Default__UTAnimBlendByPhysics"
ObjectArchetype=UTAnimBlendBase'UTGame.Default__UTAnimBlendBase'
}
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Creation time: sk 18-3-2018 10:00:48.523 - Created with
UnCodeX