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UTGame.UTAnimBlendByWalkerState

Extends
UTAnimBlendBase
Modifiers
native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.AnimNode
   |   
   +-- Engine.AnimNodeBlendBase
      |   
      +-- Engine.AnimNodeBlendList
         |   
         +-- UTGame.UTAnimBlendBase
            |   
            +-- UTGame.UTAnimBlendByWalkerState

Variables Summary
Inherited Variables from UTGame.UTAnimBlendBase
BlendTime, ChildBlendTimes, SliderPosition
Inherited Variables from Engine.AnimNodeBlendList
ActiveChildIndex, BlendTimeToGo, bPlayActiveChild, TargetWeight

Functions Summary
Inherited Functions from UTGame.UTAnimBlendBase
GetAnimDuration, GetBlendTime
Inherited Functions from Engine.AnimNodeBlendList
SetActiveChild


Defaultproperties

defaultproperties
{
   Children(0)=(Name="Parked")
   Children(1)=(Name="Crouched")
   Children(2)=(Name="Driven")
   bFixNumChildren=True
   Name="Default__UTAnimBlendByWalkerState"
   ObjectArchetype=UTAnimBlendBase'UTGame.Default__UTAnimBlendBase'
}

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Creation time: sk 18-3-2018 10:00:48.583 - Created with UnCodeX