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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.AnimNode | +-- Engine.AnimNodeBlendBase | +-- Engine.AnimNodeBlendList | +-- UTGame.UTAnimBlendBase | +-- UTGame.UTAnimBlendByWalkerState
Variables Summary |
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Inherited Variables from UTGame.UTAnimBlendBase |
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BlendTime, ChildBlendTimes, SliderPosition |
Inherited Variables from Engine.AnimNodeBlendList |
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ActiveChildIndex, BlendTimeToGo, bPlayActiveChild, TargetWeight |
Functions Summary |
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Inherited Functions from UTGame.UTAnimBlendBase |
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GetAnimDuration, GetBlendTime |
Inherited Functions from Engine.AnimNodeBlendList |
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SetActiveChild |
Defaultproperties |
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defaultproperties { Children(0)=(Name="Parked") Children(1)=(Name="Crouched") Children(2)=(Name="Driven") bFixNumChildren=True Name="Default__UTAnimBlendByWalkerState" ObjectArchetype=UTAnimBlendBase'UTGame.Default__UTAnimBlendBase' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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