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UTGame.UTKillingSpreeMessage

Extends
UTLocalMessage

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.LocalMessage
   |   
   +-- UTGame.UTLocalMessage
      |   
      +-- UTGame.UTKillingSpreeMessage

Variables Summary
stringEndFemaleSpree
stringEndSelfSpree
stringEndSpreeNote
stringEndSpreeNoteTrailer
stringMultiKillString
stringSelfSpreeNote[6]
stringSpreeNote[6]
SoundNodeWaveSpreeSound[6]
Inherited Variables from UTGame.UTLocalMessage
AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea
Inherited Variables from Engine.LocalMessage
bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY

Functions Summary
functionSoundNodeWave AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC))
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionint GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer ))
functionstring GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from UTGame.UTLocalMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved
Inherited Functions from Engine.LocalMessage
ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates


Variables Detail

EndFemaleSpree Source code

var localized string EndFemaleSpree;

EndSelfSpree Source code

var localized string EndSelfSpree;

EndSpreeNote Source code

var localized string EndSpreeNote;

EndSpreeNoteTrailer Source code

var localized string EndSpreeNoteTrailer;

MultiKillString Source code

var localized string MultiKillString;

SelfSpreeNote[6] Source code

var localized string SelfSpreeNote[6];

SpreeNote[6] Source code

var localized string SpreeNote[6];

SpreeSound[6] Source code

var SoundNodeWave SpreeSound[6];


Functions Detail

AnnouncementSound Source code

static function SoundNodeWave AnnouncementSound ( int MessageIndex, Object OptionalObject, PlayerController PC) )

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetFontSize Source code

static function int GetFontSize ( int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer ) )

GetString Source code

static function string GetString ( optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
   EndSpreeNote="'s killing spree ended by"
   EndSelfSpree="ended his own spree."
   EndFemaleSpree="ended her own spree."
   SpreeNote(0)="is on a killing spree!"
   SpreeNote(1)="is on a rampage!"
   SpreeNote(2)="is dominating!"
   SpreeNote(3)="is unstoppable!"
   SpreeNote(4)="is Godlike!"
   SpreeNote(5)="is on a MASSACRE!"
   SelfSpreeNote(0)="Killing Spree!"
   SelfSpreeNote(1)="Rampage!"
   SelfSpreeNote(2)="Dominating!"
   SelfSpreeNote(3)="Unstoppable!"
   SelfSpreeNote(4)="GODLIKE!"
   SelfSpreeNote(5)="MASSACRE!"
   SpreeSound(0)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_KillingSpree'
   SpreeSound(1)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Rampage'
   SpreeSound(2)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Dominating'
   SpreeSound(3)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_UnStoppable'
   SpreeSound(4)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_GodLike'
   SpreeSound(5)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Massacre'
   MessageArea=3
   AnnouncementPriority=7
   FontSize=1
   Name="Default__UTKillingSpreeMessage"
   ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage'
}

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Creation time: sk 18-3-2018 10:00:53.141 - Created with UnCodeX