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UTGame.UTProj_HeroRedeemer

Extends
UTProj_RedeemerBase

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UTGame.UTProjectile
         |   
         +-- UTGame.UTProj_RedeemerBase
            |   
            +-- UTGame.UTProj_HeroRedeemer

Variables Summary
boolbDoExplosionEffects
Inherited Variables from UTGame.UTProj_RedeemerBase
DistanceExplosionTemplates, ExplosionClass, ExplosionShake, ProjMesh, RocketMaterialInstance, TeamColor, TeamParamName
Inherited Variables from UTGame.UTProjectile
AccelRate, AmbientSound, bAdvanceExplosionEffect, bAttachExplosionToPawns, bAttachExplosionToVehicles, bCheckProjectileLight, bImportantAmbientSound, bShuttingDown, bSuppressExplosionFX, bSuppressSounds, Buoyancy, bWaitForEffects, bWideCheck, CheckRadius, CustomGravityScaling, DecalDissolveParamName, DecalHeight, DecalWidth, DurationOfDecal, ExplosionDecal, ExplosionLightClass, ExplosionSound, InstigatorBaseVehicle, MaxEffectDistance, MaxExplosionLightDistance, ProjectileLight, ProjectileLightClass, ProjEffects, ProjExplosionTemplate, ProjFlightTemplate, TerminalVelocity, TossZ

Functions Summary
event ReplicatedEvent (name VarName))
function SpawnExplosionEffects (vector HitLocation, vector HitNormal))
Inherited Functions from UTGame.UTProj_RedeemerBase
BeginState, DoKnockdown, EffectIsRelevant, EncroachingOn, Explode, FellOutOfWorld, HitWall, Landed, PhysicsVolumeChange, PostBeginPlay, ProcessTouch, RedeemerHurtRadius, ShakeView, SpawnExplosionEffects, TakeDamage, Timer
Inherited Functions from UTGame.UTProjectile
CalcCamera, CalculateTravelTime, CanSplash, CheckMaxEffectDistance, CreateProjectileLight, Destroyed, EffectIsRelevant, Explode, GetHomingTarget, GetPawnOwner, GetRange, GetTerminalVelocity, GetTimeToLocation, HideProjectile, Init, Landed, MyOnParticleSystemFinished, PostBeginPlay, PreBeginPlay, ProcessTouch, ProjectileHurtRadius, SetExplosionEffectParameters, SetInitialState, ShouldSpawnExplosionLight, Shutdown, SpawnExplosionEffects, SpawnFlightEffects, StaticGetTimeToLocation, Tick, TornOff


Variables Detail

bDoExplosionEffects Source code

var repnotify bool bDoExplosionEffects;


Functions Detail

ReplicatedEvent Source code

simulated event ReplicatedEvent ( name VarName) )

SpawnExplosionEffects Source code

simulated function SpawnExplosionEffects ( vector HitLocation, vector HitNormal) )


Defaultproperties

defaultproperties
{
   ExplosionShake=CameraAnim'Camera_FX_02.WP_Redeemer.C_WP_Redeemer_Shake_UT3G'
   ExplosionClass=Class'UTGame.UTEmit_HeroRedeemerExplosion'
   DistanceExplosionTemplates(0)=(Template=ParticleSystem'WP_Redeemer.Particles.P_WP_Redeemer_Explo_Far',MinDistance=2200.000000)
   DistanceExplosionTemplates(1)=(Template=ParticleSystem'WP_Redeemer.Particles.P_WP_Redeemer_Explo_Mid',MinDistance=1500.000000)
   DistanceExplosionTemplates(2)=(Template=ParticleSystem'WP_Redeemer.Particles.P_WP_Redeemer_Explo_Near')
   ExplosionSound=SoundCue'A_Titan_Extras.Redeemer.A_Weapon_Redeemer_ExplodeCue'
   MyDamageType=Class'UTGame.UTDmgType_HeroBomb'
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProj_RedeemerBase:CollisionCylinder'
      Translation=(X=40.000000,Y=0.000000,Z=0.000000)
      ObjectArchetype=CylinderComponent'UTGame.Default__UTProj_RedeemerBase:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Components(0)=CollisionCylinder
   Begin Object Class=DynamicLightEnvironmentComponent Name=RedeemerLightEnvironment ObjName=RedeemerLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTProj_RedeemerBase:RedeemerLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTProj_RedeemerBase:RedeemerLightEnvironment'
   End Object
   Components(1)=RedeemerLightEnvironment
   bAlwaysRelevant=True
   CollisionComponent=CollisionCylinder
   Name="Default__UTProj_HeroRedeemer"
   ObjectArchetype=UTProj_RedeemerBase'UTGame.Default__UTProj_RedeemerBase'
}

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Creation time: sk 18-3-2018 10:00:55.161 - Created with UnCodeX