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UTGame.UTSeqAct_UnlockAchievement

Extends
SequenceAction
Modifiers
dependson ( UTPlayerController )

Used to allow level designers to issue achievements

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- UTGame.UTSeqAct_UnlockAchievement

Variables Summary
UTSeqAct_UnlockAchievement
EUTGameAchievementsAchievementId
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

UTSeqAct_UnlockAchievement

AchievementId Source code

var(UTSeqAct_UnlockAchievement) EUTGameAchievements AchievementId;
The achievement to unlock (should be single/coop players only)


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
   ObjName="Unlock Achievement"
   ObjCategory="Misc"
   Name="Default__UTSeqAct_UnlockAchievement"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: sk 18-3-2018 10:00:56.568 - Created with UnCodeX