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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
|
+-- Engine.PhysicsVolume
|
+-- Engine.WaterVolume
|
+-- UTGame.UTSlimeVolume
| Variables Summary |
|---|
| Inherited Variables from Engine.WaterVolume |
|---|
| EntryActor, EntrySound, ExitActor, ExitSound, PawnEntryActor |
| Functions Summary |
|---|
| Inherited Functions from Engine.WaterVolume |
|---|
| PlayEntrySplash, PlayExitSplash, Touch, untouch |
| Defaultproperties |
|---|
defaultproperties
{
EntrySound=SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepLandCue'
ExitSound=SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepCue'
bPainCausing=True
TerminalVelocity=1500.000000
DamagePerSec=7.000000
DamageType=Class'UTGame.UTDmgType_Slime'
FluidFriction=5.000000
Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__WaterVolume:BrushComponent0'
ObjectArchetype=BrushComponent'Engine.Default__WaterVolume:BrushComponent0'
End Object
BrushComponent=BrushComponent0
Components(0)=BrushComponent0
CollisionComponent=BrushComponent0
Name="Default__UTSlimeVolume"
ObjectArchetype=WaterVolume'Engine.Default__WaterVolume'
}
|
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