UTGame.UTUIScene_SendFriendRequest
- Extends
- UTUIFrontEnd_CustomScreen
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Friend request scene for UT3, allows the player to send a friend request.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIScene
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+-- UTGame.UTUIScene
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+-- UTGame.UTUIFrontEnd
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+-- UTGame.UTUIFrontEnd_CustomScreen
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+-- UTGame.UTUIScene_SendFriendRequest
Inherited Variables from UTGame.UTUIFrontEnd |
bCancellingInstallPS3, bInstallingPS3, ButtonBar, CurrentPageIndex, ImportingMessageBoxReference, ImportState, LastURL, PreviousPageIndex, TabControl, TitleMarkupString, VersionFont, VersionPos, VersionText |
Inherited Functions from UTGame.UTUIFrontEnd |
BeginHideAnimation, BeginImportMod, BeginInstallPS3, BeginShowAnimation, CancelInstallPS3, CheckForFrontEndError, ChildSceneOpened, GetTitleLabel, HandleInputKey, ImportMod, InstallPS3, OnCancelInstallPS3, OnCancelMessageClosed, OnImportModFinished, OnInstallMessageClosed, OnLoginError_Confirm, OnMainRegion_Show_UIAnimEnd, OnPageActivated, OnRetryPasswordDialog_Closed, OnTabPage_Hide_UIAnimEnd, OnTabPage_Show_UIAnimEnd, PostInitialize, PromptForPassword, SavePassword, SceneActivated, SetTitle, SetupButtonBar, UpdateModState, UpdatePS3InstallState |
var transient string TargetPlayerName;
function bool HandleInputKey ( const out InputEventParameters EventParms ) )
OnAddFriendByNameComplete Source code
function OnAddFriendByNameComplete ( bool bWasSuccessful) )
function bool OnButtonBar_Cancel (
UIScreenObject InButton,
int InPlayerIndex) )
OnButtonBar_SendFriendRequest Source code
function bool OnButtonBar_SendFriendRequest (
UIScreenObject InButton,
int InPlayerIndex) )
OnButtonBar_ShowKeyboard Source code
function bool OnButtonBar_ShowKeyboard (
UIScreenObject InButton,
int InPlayerIndex) )
function OnCancel ( ) )
OnRequestSentMessageClosed Source code
function OnRequestSentMessageClosed ( ) )
function OnSendFriendRequest ( ) )
function OnShowKeyboard ( ) )
function bool OnSubmitText (
UIEditBox Sender,
int PlayerIndex ) )
event PostInitialize ( ) )
function SetTargetPlayer (
UniqueNetId InTargetPlayerNetId,
string InTargetPlayerName) )
function SetupButtonBar ( ) )
defaultproperties
{
Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'UTGame.Default__UTUIFrontEnd_CustomScreen:SceneEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTUIFrontEnd_CustomScreen:SceneEventComponent'
End Object
EventProvider=SceneEventComponent
Name="Default__UTUIScene_SendFriendRequest"
ObjectArchetype=UTUIFrontEnd_CustomScreen'UTGame.Default__UTUIFrontEnd_CustomScreen'
}
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Creation time: sk 18-3-2018 10:00:59.447 - Created with
UnCodeX