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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.LocalMessage
|
+-- UTGame.UTLocalMessage
|
+-- UTGame.UTVehicleMessage
| Variables Summary | |
|---|---|
| array<int> | CustomMessageArea |
| array<Color> | DrawColors |
| array<SoundNodeWave> | MessageAnnouncements |
| array<string> | MessageText |
| Inherited Variables from UTGame.UTLocalMessage |
|---|
| AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY |
| Functions Summary | ||
|---|---|---|
![]() | byte | AnnouncementLevel (byte MessageIndex)) |
![]() | SoundNodeWave | AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC)) |
![]() | ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) | |
![]() | color | GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) |
![]() | string | GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
| Inherited Functions from UTGame.UTLocalMessage |
|---|
| AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved |
| Inherited Functions from Engine.LocalMessage |
|---|
| ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates |
| Variables Detail |
|---|
| Functions Detail |
|---|
AnnouncementLevel Source code
AnnouncementSound Source code
ClientReceive Source code
GetColor Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties
{
MessageText(0)="Viper self destruct system not yet engaged."
MessageText(1)="Vehicle is Locked."
MessageText(2)="You are in the way of a vehicle spawning."
MessageText(3)="Leviathan is online."
MessageText(4)="Hijacked!"
MessageText(5)="Carjacked!"
DrawColors(0)=(B=128,G=255,R=255,A=255)
DrawColors(1)=(B=255,G=160,R=0,A=255)
DrawColors(2)=(B=0,G=0,R=255,A=255)
DrawColors(3)=(B=0,G=0,R=255,A=255)
DrawColors(4)=(B=255,G=255,R=255,A=255)
DrawColors(5)=(B=255,G=255,R=255,A=255)
MessageAnnouncements(0)=None
MessageAnnouncements(1)=None
MessageAnnouncements(2)=None
MessageAnnouncements(3)=None
MessageAnnouncements(4)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Hijacked'
MessageAnnouncements(5)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_CarJacked'
MessageArea=2
AnnouncementPriority=5
bIsPartiallyUnique=True
FontSize=2
Name="Default__UTVehicleMessage"
ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage'
}
|
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