defaultproperties
{
ProjFlightTemplate=ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_MissileTrailIgnited'
ProjExplosionTemplate=ParticleSystem'VH_Leviathan.Effects.P_VH_Leviathan_MissileExplosion'
Speed=5000.000000
MaxSpeed=5000.000000
Damage=80.000000
DamageRadius=180.000000
MomentumTransfer=50000.000000
MyDamageType=Class'UTGameContent.UTDmgType_LeviathanRocket'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProj_Rocket:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGame.Default__UTProj_Rocket:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
CollisionComponent=CollisionCylinder
Name="Default__UTProj_LeviathanRocket"
ObjectArchetype=UTProj_Rocket'UTGame.Default__UTProj_Rocket'
}
|