defaultproperties
{
ExplosionSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Shot'
ProjFlightTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Projectile'
ProjExplosionTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Gun_Impact'
AccelRate=16000.000000
CheckRadius=30.000000
MaxSpeed=7000.000000
Damage=36.000000
MomentumTransfer=4000.000000
MyDamageType=Class'UTGameContent.UTDmgType_MantaBolt'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTProjectile:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGame.Default__UTProjectile:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
LifeSpan=1.600000
DrawScale=2.000000
CollisionComponent=CollisionCylinder
Name="Default__UTProj_MantaBolt"
ObjectArchetype=UTProjectile'UTGame.Default__UTProjectile'
}
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