defaultproperties
{
Begin Object Class=StaticMeshComponent Name=ProjectileMesh ObjName=ProjectileMesh Archetype=StaticMeshComponent'UTGameContent.Default__UTProj_Redeemer:ProjectileMesh'
ObjectArchetype=StaticMeshComponent'UTGameContent.Default__UTProj_Redeemer:ProjectileMesh'
End Object
ProjMesh=ProjectileMesh
TeamColor=(R=14.000000,G=1.000000,B=0.500000,A=1.000000)
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_Redeemer:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_Redeemer:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
Begin Object Class=DynamicLightEnvironmentComponent Name=RedeemerLightEnvironment ObjName=RedeemerLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTProj_Redeemer:RedeemerLightEnvironment'
ObjectArchetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTProj_Redeemer:RedeemerLightEnvironment'
End Object
Components(1)=RedeemerLightEnvironment
Components(2)=ProjectileMesh
CollisionComponent=CollisionCylinder
Name="Default__UTProj_RedeemerRed"
ObjectArchetype=UTProj_Redeemer'UTGameContent.Default__UTProj_Redeemer'
}
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