- Extends
- Texture
- Modifiers
- native hidecategories ( Object )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Surface
|
+-- Engine.Texture
|
+-- Engine.TextureCube
Inherited Variables from Engine.Texture |
bAsyncResourceReleaseHasBeenStarted, bDitherMipMapAlpha, bPreserveBorderA, bPreserveBorderB, bPreserveBorderG, bPreserveBorderR, CachedCombinedLODBias, CompressionFullDynamicRange, CompressionNoAlpha, CompressionNoMipmaps, CompressionNone, CompressionSettings, DeferCompression, Filter, LODBias, LODGroup, NeverStream, Resource, RGBE, SourceArt, SourceFilePath, SourceFileTimestamp, SRGB, UnpackMax[4], UnpackMin[4] |
var transient const bool bIsCubemapValid;
var transient const int NumMips;
var transient const int SizeX;
var transient const int SizeY;
TextureCube
defaultproperties
{
Name="Default__TextureCube"
ObjectArchetype=Texture'Engine.Default__Texture'
}
|
Creation time: sk 18-3-2018 10:00:45.544 - Created with
UnCodeX