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Opens a new scene. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.UIAction | +-- Engine.UIAction_Scene | +-- Engine.UIAction_OpenScene
Variables Summary | |
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UIScene | OpenedScene |
Inherited Variables from Engine.UIAction_Scene |
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Scene |
Inherited Variables from Engine.UIAction |
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bAutoTargetOwner, GamepadID |
Functions Summary |
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Inherited Functions from Engine.UIAction_Scene |
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IsValidLevelSequenceObject |
Inherited Functions from Engine.UIAction |
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GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
Variables Detail |
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Output variable for the scene that was opened.
Defaultproperties |
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defaultproperties { VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Opened Scene",PropertyName="OpenedScene",bWriteable=True,MinVars=1,MaxVars=255) ObjName="Open Scene" Name="Default__UIAction_OpenScene" ObjectArchetype=UIAction_Scene'Engine.Default__UIAction_Scene' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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