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Opens a new scene. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
|
+-- Engine.SequenceAction
|
+-- Engine.UIAction
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+-- Engine.UIAction_Scene
|
+-- Engine.UIAction_OpenScene
| Variables Summary | |
|---|---|
| UIScene | OpenedScene |
| Inherited Variables from Engine.UIAction_Scene |
|---|
| Scene |
| Inherited Variables from Engine.UIAction |
|---|
| bAutoTargetOwner, GamepadID |
| Functions Summary |
|---|
| Inherited Functions from Engine.UIAction_Scene |
|---|
| IsValidLevelSequenceObject |
| Inherited Functions from Engine.UIAction |
|---|
| GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
| Variables Detail |
|---|
Output variable for the scene that was opened.
| Defaultproperties |
|---|
defaultproperties
{
VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Opened Scene",PropertyName="OpenedScene",bWriteable=True,MinVars=1,MaxVars=255)
ObjName="Open Scene"
Name="Default__UIAction_OpenScene"
ObjectArchetype=UIAction_Scene'Engine.Default__UIAction_Scene'
}
|
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