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Base class for all containers which need a background image. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIObject
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+-- Engine.UIContainer
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+-- Engine.UIPanel
ScriptConsoleEntry
| Constants Summary |
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| Inherited Contants from Engine.UIObject |
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| CONTEXTMENU_BINDING_INDEX, FIRST_DEFAULT_DATABINDING_INDEX, TOOLTIP_BINDING_INDEX |
| Variables Summary | |
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| Image | |
| UIComp_DrawImage | BackgroundImageComponent |
| UIPanel | |
| bool | bEnforceClipping |
| Inherited Variables from Engine.UIContainer |
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| AutoAlignment |
| Functions Summary | ||
|---|---|---|
![]() | SetBackgroundImage (Surface NewImage )) | |
| Variables Detail |
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Component for rendering the background image
If ture, this panel will clip anything that attempts to render outside of it's bounds
| Functions Detail |
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SetBackgroundImage Source codeChanges the background image for this panel, creating the wrapper UITexture if necessary.
@param NewImage the new surface to use for this UIImage
| Defaultproperties |
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defaultproperties
{
Begin Object Class=UIComp_DrawImage Name=PanelBackgroundTemplate ObjName=PanelBackgroundTemplate Archetype=UIComp_DrawImage'Engine.Default__UIComp_DrawImage'
StyleResolverTag="Panel Background Style"
ImageStyle=(DefaultStyleTag="PanelBackground")
Name="PanelBackgroundTemplate"
ObjectArchetype=UIComp_DrawImage'Engine.Default__UIComp_DrawImage'
End Object
BackgroundImageComponent=PanelBackgroundTemplate
PrimaryStyle=(DefaultStyleTag="PanelBackground",RequiredStyleClass=Class'Engine.UIStyle_Image')
bSupportsPrimaryStyle=False
Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'Engine.Default__UIContainer:WidgetEventComponent'
ObjectArchetype=UIComp_Event'Engine.Default__UIContainer:WidgetEventComponent'
End Object
EventProvider=WidgetEventComponent
Name="Default__UIPanel"
ObjectArchetype=UIContainer'Engine.Default__UIContainer'
}
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