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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- UTGame.UTCarriedObject
|
+-- UTGame.UTCTFFlag
|
+-- UT3GoldGame.UTGreedFlag
|
+-- UT3GoldGame.UTGreedBlueFlag
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from UT3GoldGame.UTGreedFlag |
|---|
| OpposingTeamTouch, SameTeamTouch, Touch, ValidHolder |
| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=SkeletalMeshComponent Name=TheFlagSkelMesh ObjName=TheFlagSkelMesh Archetype=SkeletalMeshComponent'UT3GoldGame.Default__UTGreedFlag:TheFlagSkelMesh'
ObjectArchetype=SkeletalMeshComponent'UT3GoldGame.Default__UTGreedFlag:TheFlagSkelMesh'
End Object
SkelMesh=TheFlagSkelMesh
Begin Object Class=ParticleSystemComponent Name=ScoreEffect ObjName=ScoreEffect Archetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
Template=ParticleSystem'PICKUPS.Flag.Effects.P_Flagbase_FlagCaptured_Blue'
bAutoActivate=False
Name="ScoreEffect"
ObjectArchetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
End Object
SuccessfulCaptureSystem=ScoreEffect
Begin Object Class=DynamicLightEnvironmentComponent Name=FlagLightEnvironment ObjName=FlagLightEnvironment Archetype=DynamicLightEnvironmentComponent'UT3GoldGame.Default__UTGreedFlag:FlagLightEnvironment'
ObjectArchetype=DynamicLightEnvironmentComponent'UT3GoldGame.Default__UTGreedFlag:FlagLightEnvironment'
End Object
LightEnvironment=FlagLightEnvironment
Begin Object Class=PointLightComponent Name=FlagLightComponent ObjName=FlagLightComponent Archetype=PointLightComponent'UT3GoldGame.Default__UTGreedFlag:FlagLightComponent'
ObjectArchetype=PointLightComponent'UT3GoldGame.Default__UTGreedFlag:FlagLightComponent'
End Object
FlagLight=FlagLightComponent
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UT3GoldGame.Default__UTGreedFlag:CollisionCylinder'
ObjectArchetype=CylinderComponent'UT3GoldGame.Default__UTGreedFlag:CollisionCylinder'
End Object
Components(0)=CollisionCylinder
Components(1)=FlagLightComponent
Components(2)=FlagLightEnvironment
Components(3)=TheFlagSkelMesh
Components(4)=ScoreEffect
CollisionComponent=CollisionCylinder
MessageClass=Class'UTGameContent.UTCTFMessage'
Name="Default__UTGreedBlueFlag"
ObjectArchetype=UTGreedFlag'UT3GoldGame.Default__UTGreedFlag'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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