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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- UTGame.UTCarriedObject
|
+-- UTGame.UTCTFFlag
|
+-- UT3GoldGame.UTGreedFlag
UTGreedBlueFlag, UTGreedRedFlag
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | OpposingTeamTouch (Controller C)) | |
![]() | SameTeamTouch (Controller C)) | |
![]() | Touch (Actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal )) | |
![]() | bool | ValidHolder (Actor Other)) |
| Functions Detail |
|---|
OpposingTeamTouch Source code
SameTeamTouch Source code
Touch Source code
ValidHolder Source code| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=SkeletalMeshComponent Name=TheFlagSkelMesh ObjName=TheFlagSkelMesh Archetype=SkeletalMeshComponent'UTGame.Default__UTCTFFlag:TheFlagSkelMesh'
ObjectArchetype=SkeletalMeshComponent'UTGame.Default__UTCTFFlag:TheFlagSkelMesh'
End Object
SkelMesh=TheFlagSkelMesh
Begin Object Class=DynamicLightEnvironmentComponent Name=FlagLightEnvironment ObjName=FlagLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTCTFFlag:FlagLightEnvironment'
ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTCTFFlag:FlagLightEnvironment'
End Object
LightEnvironment=FlagLightEnvironment
Begin Object Class=PointLightComponent Name=FlagLightComponent ObjName=FlagLightComponent Archetype=PointLightComponent'UTGame.Default__UTCTFFlag:FlagLightComponent'
ObjectArchetype=PointLightComponent'UTGame.Default__UTCTFFlag:FlagLightComponent'
End Object
FlagLight=FlagLightComponent
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTCTFFlag:CollisionCylinder'
CollisionRadius=80.000000
ObjectArchetype=CylinderComponent'UTGame.Default__UTCTFFlag:CollisionCylinder'
End Object
Components(0)=CollisionCylinder
Components(1)=FlagLightComponent
Components(2)=FlagLightEnvironment
Components(3)=TheFlagSkelMesh
CollisionComponent=CollisionCylinder
Name="Default__UTGreedFlag"
ObjectArchetype=UTCTFFlag'UTGame.Default__UTCTFFlag'
}
|
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