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UT3GoldGame.UTGreedGame_Content

Extends
UTGreedGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UTGame.UTGame
            |   
            +-- UTGame.UTDeathmatch
               |   
               +-- UTGame.UTTeamGame
                  |   
                  +-- UTGame.UTGreedGame
                     |   
                     +-- UT3GoldGame.UTGreedGame_Content

Variables Summary
Inherited Variables from UTGame.UTGreedGame
BlueFlagType, CoinReturnSound, FlagBases[2], HoarderMessageThreshold, RedFlagType
Inherited Variables from UTGame.UTTeamGame
bAllowNonTeamChat, bForceAllRed, bNoTeamChangePenalty, bPlayersBalanceTeams, bRebalanceAfterTravel, bRebalanceOnceAfterTravel, bScoreTeamKills, bScoreVictimsTarget, bSpawnInTeamArea, CustomTeamName[2], FlagKillMessageName, FriendlyFireScale, PendingTeamSwap, SwapRequestTime, TeamAIType[2], TeamFactions[2], TeammateBoost, TeamScoreMessageClass, Teams[2]

Functions Summary
functionbool AllowBecomeHero (UTPlayerReplicationInfo PendingHeroPRI))
function DropCoins (Controller CoinOwner, int CoinValue))
function EndGame (PlayerReplicationInfo Winner, string Reason ))
functionActor GetAutoObjectiveFor (UTPlayerController PC))
functionbool ScoreCoinReturn (Controller Scorer))
function ScoreKill (Controller Killer, Controller Other))
Inherited Functions from UTGame.UTGreedGame
AddMutator, AllowMutator, AnnounceGreedScore, DropCoins, NearGoal, PostBeginPlay, ScoreCoinReturn, TeleportToBase
Inherited Functions from UTGame.UTTeamGame
AddBlueBots, AddRedBots, AdjustSkill, AllowClientToTeleport, AnnounceScore, BalanceTeams, CampaignSkillAdjust, CanSpectate, ChangeTeam, CheckEndGame, CheckMaxLives, CheckScore, CheckTeamBasedAchievements, CreateTeam, DominatingVictory, FindNewObjectives, FindVictimsTarget, ForceRespawn, GetBotTeam, GetFriendTeam, GetHandicapNeed, GetSeamlessTravelActorList, HandleSeamlessTravelPlayer, InitGame, InitializeBot, IsAWinner, IsWinningTeam, LevelRecommendedPlayers, Logout, NearGoal, NotifyKilled, OverridePRI, ParseSpeechRecipients, PickFriendTeam, PickTeam, PlayRegularEndOfMatchMessage, PostLogin, PostSeamlessTravel, PreBeginPlay, ProcessSpeechOrders, ProcessSpeechRecognition, RatePlayerStart, ReduceDamage, RestartGame, ScoreKill, SendFlagKillMessage, SetEndGameFocus, SetTeam, ShowPathTo, TooManyBots, WriteOnlineStats


Functions Detail

AllowBecomeHero Source code

function bool AllowBecomeHero ( UTPlayerReplicationInfo PendingHeroPRI) )

DropCoins Source code

function DropCoins ( Controller CoinOwner, int CoinValue) )
Clears the coin count of CoinOwner, and spawns CoinValue coins at CoinOwner's location

EndGame Source code

function EndGame ( PlayerReplicationInfo Winner, string Reason ) )

GetAutoObjectiveFor Source code

function Actor GetAutoObjectiveFor ( UTPlayerController PC) )
Finds an objective for the player to complete and tells the player about it Returns the opposing team's flag base

ScoreCoinReturn Source code

function bool ScoreCoinReturn ( Controller Scorer) )

ScoreKill Source code

function ScoreKill ( Controller Killer, Controller Other) )
Handles the spawning of the coin when a pawn dies Clears the coin count of the killed pawn


Defaultproperties

defaultproperties
{
   BlueFlagType=Class'UT3GoldGame.UTGreedBlueFlag'
   RedFlagType=Class'UT3GoldGame.UTGreedRedFlag'
   CoinReturnSound=SoundCue'A_Gameplay_UT3G.Greed.A_Gameplay_UT3G_Greed_DeliverSkulls01_Cue'
   TeamAIType(0)=Class'UT3GoldGame.UTGreedTeamAI'
   TeamAIType(1)=Class'UT3GoldGame.UTGreedTeamAI'
   TeamScoreMessageClass=Class'UTGameContent.UTTeamScoreMessage'
   DefaultPawnClass=Class'UTGame.UTHeroPawn'
   HUDType=Class'UT3GoldGame.UTGreedHUD'
   GoalScore=100
   PlayerReplicationInfoClass=Class'UT3GoldGame.UTGreedPRI'
   Name="Default__UTGreedGame_Content"
   ObjectArchetype=UTGreedGame'UTGame.Default__UTGreedGame'
}

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Creation time: sk 18-3-2018 10:00:52.683 - Created with UnCodeX