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UTGame.UTTeamInfo

Extends
TeamInfo
Modifiers
native

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Engine.TeamInfo
            |   
            +-- UTGame.UTTeamInfo

Direct Known Subclasses:

UTDMRoster

Variables Summary
UTTeamAIAI
colorBaseTeamColor[4]
intDesiredTeamSize
stringFaction
UTGameObjectiveHomeBase
stringTeamColorNames[4]
UTCarriedObjectTeamFlag
MaterialTeamIcon
stringTeamSymbolName
colorTextColor[4]
Inherited Variables from Engine.TeamInfo
Score, Size, TeamColor, TeamIndex, TeamName

Functions Summary
functionbool AllBotsSpawned ()))
functionbool BotNameTaken (string BotName))
event Destroyed ()))
functionbool FamilyIsMale (string FamilyID))
function GetAvailableBotList (out array<int> AvailableBots, optional string FactionFilter, optional bool bMalesOnly))
functionCharacterInfo GetBotInfo (string BotName))
functioncolor GetHUDColor ()))
functionstring GetHumanReadableName ()))
functioncolor GetTextColor ()))
function Initialize (int NewTeamIndex))
functionbool NeedsBotMoreThan (UTTeamInfo T))
function RemoveFromTeam (Controller Other))
function Reset ()))
function SetBotOrders (UTBot NewBot))
Inherited Functions from Engine.TeamInfo
AddToTeam, Destroyed, GetHUDColor, GetHumanReadableName, GetTeamNum, GetTextColor, RemoveFromTeam, ReplicatedEvent


Variables Detail

AI Source code

var UTTeamAI AI;

BaseTeamColor[4] Source code

var color BaseTeamColor[4];

DesiredTeamSize Source code

var int DesiredTeamSize;

Faction Source code

var string Faction;
only bot characters in this faction will be used

HomeBase Source code

var UTGameObjective HomeBase;

TeamColorNames[4] Source code

var localized string TeamColorNames[4];

TeamFlag Source code

var UTCarriedObject TeamFlag;

TeamIcon Source code

var RepNotify Material TeamIcon;

TeamSymbolName Source code

var string TeamSymbolName;

TextColor[4] Source code

var color TextColor[4];


Functions Detail

AllBotsSpawned Source code

function bool AllBotsSpawned ( ) )

BotNameTaken Source code

function bool BotNameTaken ( string BotName) )

Destroyed Source code

simulated event Destroyed ( ) )

FamilyIsMale Source code

function bool FamilyIsMale ( string FamilyID) )

GetAvailableBotList Source code

function GetAvailableBotList ( out array<int> AvailableBots, optional string FactionFilter, optional bool bMalesOnly) )

GetBotInfo Source code

function CharacterInfo GetBotInfo ( string BotName) )
retrieves bot info, for the named bot if a valid name is specified, otherwise from a random bot

GetHUDColor Source code

simulated function color GetHUDColor ( ) )

GetHumanReadableName Source code

simulated function string GetHumanReadableName ( ) )

GetTextColor Source code

simulated function color GetTextColor ( ) )

Initialize Source code

function Initialize ( int NewTeamIndex) )
Initializes the team index and grabs any associated BotTeamRosters

NeedsBotMoreThan Source code

function bool NeedsBotMoreThan ( UTTeamInfo T) )

RemoveFromTeam Source code

function RemoveFromTeam ( Controller Other) )

Reset Source code

function Reset ( ) )

SetBotOrders Source code

function SetBotOrders ( UTBot NewBot) )


Defaultproperties

defaultproperties
{
   DesiredTeamSize=8
   BaseTeamColor(0)=(B=64,G=64,R=255,A=255)
   BaseTeamColor(1)=(B=255,G=64,R=64,A=255)
   BaseTeamColor(2)=(B=64,G=255,R=65,A=255)
   BaseTeamColor(3)=(B=0,G=255,R=255,A=255)
   TextColor(0)=(B=96,G=96,R=255,A=255)
   TextColor(1)=(B=255,G=128,R=128,A=255)
   TextColor(2)=(B=96,G=255,R=96,A=255)
   TextColor(3)=(B=96,G=255,R=255,A=255)
   TeamColorNames(0)="Red"
   TeamColorNames(1)="Blue"
   TeamColorNames(2)="Green"
   TeamColorNames(3)="Gold"
   Name="Default__UTTeamInfo"
   ObjectArchetype=TeamInfo'Engine.Default__TeamInfo'
}

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Creation time: sk 18-3-2018 10:00:57.899 - Created with UnCodeX