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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. Tab page for a set of options to filter join game server results by.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIObject
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+-- Engine.UIContainer
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+-- Engine.UITabPage
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+-- UTGame.UTTabPage
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+-- UTGame.UTUITabPage_Options
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+-- UTGame.UTUITabPage_ServerFilter
| Variables Summary | |
|---|---|
| bool | bOptionsDirty |
| UTUIDataStore_MenuItems | MenuDataStore |
| UTDataStore_GameSearchDM | SearchDataStore |
| Inherited Variables from UTGame.UTUITabPage_Options |
|---|
| bAllowResetToDefaults, bIsPasswordKeyboard, DescriptionLabel, KeyboardTargetEditBox, OptionList, SafeRegionPanel, StringListDataStore |
| Inherited Variables from UTGame.UTTabPage |
|---|
| bRequiresTick |
| Delegates Summary | ||
|---|---|---|
![]() | transient | OnSwitchedGameType () |
| Inherited Delegates from UTGame.UTUITabPage_Options |
|---|
| OnAcceptOptions, OnOptionChanged, OnOptionFocused |
| Inherited Delegates from UTGame.UTTabPage |
|---|
| OnTick |
| Functions Summary | ||
|---|---|---|
![]() | bool | ActivatePage (int PlayerIndex, bool bActivate, optional bool bTakeFocus=true )) |
![]() | ForceLANOption (int PlayerIndex )) | |
![]() | MarkOptionsDirty ())) | |
![]() | OnOptionList_OptionChanged (UIScreenObject InObject, name OptionName, int PlayerIndex)) | |
![]() | PostInitialize ())) | |
![]() | ShowHideGameMode (int PlayerIndex)) | |
![]() | ValidateServerType ())) | |
| Inherited Functions from UTGame.UTTabPage |
|---|
| CloseParentScene, GetButtonBar, HandleInputKey, OnChildRepositioned, SetupButtonBar |
| Variables Detail |
|---|
Indicates that the list of options are out of date and need to be regenerated
Reference to the menu items datastore.
Reference to the game search datastore.
| Delegates Detail |
|---|
OnSwitchedGameType Source codeCalled when the user changes the game type
| Functions Detail |
|---|
ActivatePage Source codeCauses this page to become (or no longer be) the tab control's currently active page.
@param PlayerIndex the index [into the Engine.GamePlayers array] for the player that wishes to activate this page.
@param bActivate TRUE if this page should become the tab control's active page; FALSE if it is losing the active status.
@param bTakeFocus specify TRUE to give this panel focus once it's active (only relevant if bActivate = true)
@return TRUE if this page successfully changed its active state; FALSE otherwise.
ForceLANOption Source code
MarkOptionsDirty Source codeMarks the options list as out of date and if visible, refreshes the options list. Called when the user changes the gametype.
OnOptionList_OptionChanged Source codePass through the option callback.
PostInitialize Source codePost initialization event - Setup widget delegates.
ShowHideGameMode Source codeUpdate the gamemode visibility depending on LAN/Internet setting
ValidateServerType Source codeEnables / disables the "match type" control based on whether we are signed in online.
| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTUITabPage_Options:WidgetEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTUITabPage_Options:WidgetEventComponent'
End Object
EventProvider=WidgetEventComponent
Name="Default__UTUITabPage_ServerFilter"
ObjectArchetype=UTUITabPage_Options'UTGame.Default__UTUITabPage_Options'
}
|
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