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UTGame.UTTabPage

Extends
UITabPage
Modifiers
native ( UI )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIScreenObject
      |   
      +-- Engine.UIObject
         |   
         +-- Engine.UIContainer
            |   
            +-- Engine.UITabPage
               |   
               +-- UTGame.UTTabPage

Direct Known Subclasses:

UTTabPage_MidGame, UTUIPanel_MapCycle, UTUIPanel_SingleMap, UTUITabPage_AchievementList, UTUITabPage_CharacterPart, UTUITabPage_EpicContent, UTUITabPage_FriendsList, UTUITabPage_GameModeSelection, UTUITabPage_MapSelection, UTUITabPage_MapTab, UTUITabPage_Messages, UTUITabPage_MOTD, UTUITabPage_Mutators, UTUITabPage_MyContent, UTUITabPage_News, UTUITabPage_Options, UTUITabPage_ServerBrowser, UTUITabPage_StatsPage

Constants Summary
Inherited Contants from Engine.UITabPage
CAPTION_DATABINDING_INDEX, DESCRIPTION_DATABINDING_INDEX, TOOLTIP_DATABINDING_INDEX

Variables Summary
boolbRequiresTick
Inherited Variables from Engine.UITabPage
ButtonCaption, ButtonClass, ButtonToolTip, PageDescription, TabButton
Inherited Variables from Engine.UIContainer
AutoAlignment

Delegates Summary
delegate OnTick (float DeltaTime)

Functions Summary
function CloseParentScene ()))
functionUTUIButtonBar GetButtonBar ()))
functionbool HandleInputKey (const out InputEventParameters EventParms ))
function OnChildRepositioned (UIScreenObject Sender)
function SetupButtonBar (UTUIButtonBar ButtonBar))
Inherited Functions from Engine.UITabPage
ActivatePage, AddedToTabControl, CanActivatePage, ClearBoundDataStores, CreateTabButton, GetBoundDataStores, GetDataStoreBinding, GetOwnerTabControl, GetTabButton, IsActivePage, LinkToTabButton, NotifyDataStoreValueUpdated, OnActiveStateChanged, RefreshSubscriberValue, RemovedFromParent, SetDataStoreBinding, SetTabCaption


Variables Detail

bRequiresTick Source code

var bool bRequiresTick;
If true, this object require tick


Delegates Detail

OnTick Source code

delegate OnTick ( float DeltaTime )
Delegate for when the tab page is ticked.


Functions Detail

CloseParentScene Source code

function CloseParentScene ( ) )
Closes the parent Scene

GetButtonBar Source code

function UTUIButtonBar GetButtonBar ( ) )
Wrapper for getting a reference to the scene's button bar.

HandleInputKey Source code

function bool HandleInputKey ( const out InputEventParameters EventParms ) )
Provides a hook for unrealscript to respond to input using actual input key names (i.e. Left, Tab, etc.) Called when an input key event is received which this widget responds to and is in the correct state to process. The keys and states widgets receive input for is managed through the UI editor's key binding dialog (F8). This delegate is called BEFORE kismet is given a chance to process the input.
@param EventParms information about the input event.
@return TRUE to indicate that this input key was processed; no further processing will occur on this input key event.

OnChildRepositioned Source code

function OnChildRepositioned ( UIScreenObject Sender )

SetupButtonBar Source code

function SetupButtonBar ( UTUIButtonBar ButtonBar) )
Callback allowing the tabpage to setup the button bar for the current scene.


Defaultproperties

defaultproperties
{
   Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'Engine.Default__UITabPage:WidgetEventComponent'
      ObjectArchetype=UIComp_Event'Engine.Default__UITabPage:WidgetEventComponent'
   End Object
   EventProvider=WidgetEventComponent
   Name="Default__UTTabPage"
   ObjectArchetype=UITabPage'Engine.Default__UITabPage'
}

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Creation time: sk 18-3-2018 10:00:57.778 - Created with UnCodeX