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UTGame.UTUITabPage_MapTab

Extends
UTTabPage

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIScreenObject
      |   
      +-- Engine.UIObject
         |   
         +-- Engine.UIContainer
            |   
            +-- Engine.UITabPage
               |   
               +-- UTGame.UTTabPage
                  |   
                  +-- UTGame.UTUITabPage_MapTab

Constants Summary
Inherited Contants from Engine.UITabPage
CAPTION_DATABINDING_INDEX, DESCRIPTION_DATABINDING_INDEX, TOOLTIP_DATABINDING_INDEX

Variables Summary
boolbAllowSpawn
boolbAllowTeleport
boolbIgnoreChange
UTDrawMapPanelMap
UTUIButtonBarMyButtonBar
UTSimpleListObjectivePrefs
UTUICollectionCheckBoxPopupMapOnDeath
UTUIScene_MidGameMenuUTSceneOwner
Inherited Variables from UTGame.UTTabPage
bRequiresTick
Inherited Variables from Engine.UITabPage
ButtonCaption, ButtonClass, ButtonToolTip, PageDescription, TabButton

Functions Summary
function AllowSpawning ()))
function AllowTeleporting ()))
functionbool HandleInputKey (const out InputEventParameters EventParms ))
function MapActorSelected (Actor Selected, UTPlayerController SelectedBy))
functionbool OnChangePref (UIScreenObject InButton, int InPlayerIndex))
functionbool OnDrawItem (UTSimpleList SimpleList, int ItemIndex, float XPos, out float YPos))
functionbool OnDrawSelectionBar (UTSimpleList SimpleList, float YPos ))
functionbool OnSelectDest (UIScreenObject InButton, int InPlayerIndex))
functionbool OnSetSpawn (UIScreenObject InButton, int InPlayerIndex))
function PopupSaved (UIObject Sender, int PlayerIndex ))
function PostInitialize ()))
function PreRenderCallback ()))
function SelectionChange (UTSimpleList SourceList, int NewSelectedIndex))
function SetupButtonBar (UTUIButtonBar ButtonBar))
function SpawnPlayer (UTPlayerController PC))
function SpawnPointSelected (Actor Selected, UTPlayerController UTPC))
function TeleportToActor (UTPlayerController PCToTeleport, Actor Destination))
Inherited Functions from UTGame.UTTabPage
CloseParentScene, GetButtonBar, HandleInputKey, OnChildRepositioned, SetupButtonBar
Inherited Functions from Engine.UITabPage
ActivatePage, AddedToTabControl, CanActivatePage, ClearBoundDataStores, CreateTabButton, GetBoundDataStores, GetDataStoreBinding, GetOwnerTabControl, GetTabButton, IsActivePage, LinkToTabButton, NotifyDataStoreValueUpdated, OnActiveStateChanged, RefreshSubscriberValue, RemovedFromParent, SetDataStoreBinding, SetTabCaption


Variables Detail

bAllowSpawn Source code

var transient bool bAllowSpawn;

bAllowTeleport Source code

var transient bool bAllowTeleport;

bIgnoreChange Source code

var transient bool bIgnoreChange;

Map Source code

var transient UTDrawMapPanel Map;

MyButtonBar Source code

var transient UTUIButtonBar MyButtonBar;

ObjectivePrefs Source code

var transient UTSimpleList ObjectivePrefs;

PopupMapOnDeath Source code

var transient UTUICollectionCheckBox PopupMapOnDeath;

UTSceneOwner Source code

var transient UTUIScene_MidGameMenu UTSceneOwner;


Functions Detail

AllowSpawning Source code

function AllowSpawning ( ) )

AllowTeleporting Source code

function AllowTeleporting ( ) )

HandleInputKey Source code

function bool HandleInputKey ( const out InputEventParameters EventParms ) )

MapActorSelected Source code

function MapActorSelected ( Actor Selected, UTPlayerController SelectedBy) )
Call back - Attempt to teleport

OnChangePref Source code

function bool OnChangePref ( UIScreenObject InButton, int InPlayerIndex) )

OnDrawItem Source code

function bool OnDrawItem ( UTSimpleList SimpleList, int ItemIndex, float XPos, out float YPos) )

OnDrawSelectionBar Source code

function bool OnDrawSelectionBar ( UTSimpleList SimpleList, float YPos ) )

OnSelectDest Source code

function bool OnSelectDest ( UIScreenObject InButton, int InPlayerIndex) )
Teleport to the node

OnSetSpawn Source code

function bool OnSetSpawn ( UIScreenObject InButton, int InPlayerIndex) )

PopupSaved Source code

function PopupSaved ( UIObject Sender, int PlayerIndex ) )

PostInitialize Source code

function PostInitialize ( ) )

PreRenderCallback Source code

function PreRenderCallback ( ) )

SelectionChange Source code

function SelectionChange ( UTSimpleList SourceList, int NewSelectedIndex) )

SetupButtonBar Source code

function SetupButtonBar ( UTUIButtonBar ButtonBar) )

SpawnPlayer Source code

function SpawnPlayer ( UTPlayerController PC) )

SpawnPointSelected Source code

function SpawnPointSelected ( Actor Selected, UTPlayerController UTPC) )

TeleportToActor Source code

function TeleportToActor ( UTPlayerController PCToTeleport, Actor Destination) )


Defaultproperties

defaultproperties
{
   Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTTabPage:WidgetEventComponent'
      ObjectArchetype=UIComp_Event'UTGame.Default__UTTabPage:WidgetEventComponent'
   End Object
   EventProvider=WidgetEventComponent
   Name="Default__UTUITabPage_MapTab"
   ObjectArchetype=UTTabPage'UTGame.Default__UTTabPage'
}

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Creation time: sk 18-3-2018 10:00:59.696 - Created with UnCodeX