Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTVehicleSimTank

Extends
SVehicleSimTank
Modifiers
native ( Vehicle )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.SVehicleSimBase
         |   
         +-- Engine.SVehicleSimCar
            |   
            +-- Engine.SVehicleSimTank
               |   
               +-- UTGame.UTVehicleSimTank

Variables Summary
UTVehicleSimTank
floatEqualiseTrackSpeed
floatFrontalCollisionGripFactor
Inherited Variables from Engine.SVehicleSimTank
bTurnInPlaceOnSteer, EngineDamping, InsideTrackTorqueFactor, LeftTrackTorque, LeftTrackVel, MaxEngineTorque, RightTrackTorque, RightTrackVel, SteeringLatStiffnessFactor, TurnGripScaleRate, TurnInPlaceThrottle, TurnMaxGripReduction
Inherited Variables from Engine.SVehicleSimCar
ActualSteering, bIsDriving, ChassisTorqueScale, EngineBrakeFactor, MaxBrakeTorque, MaxSteerAngleCurve, ReverseThrottle, SteerSpeed, StopThreshold, TimeSinceThrottle


Variables Detail

UTVehicleSimTank

EqualiseTrackSpeed Source code

var(UTVehicleSimTank) float EqualiseTrackSpeed;
When no steering - How quickly to get tracks to same speed.

FrontalCollisionGripFactor Source code

var(UTVehicleSimTank) float FrontalCollisionGripFactor;
When driving into something, reduce friction on the wheels.


Defaultproperties

defaultproperties
{
   FrontalCollisionGripFactor=1.000000
   Name="Default__UTVehicleSimTank"
   ObjectArchetype=SVehicleSimTank'Engine.Default__SVehicleSimTank'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:01:00.540 - Created with UnCodeX