| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Engine.ActorComponent
|
+-- Engine.SVehicleSimBase
|
+-- Engine.SVehicleSimCar
|
+-- Engine.SVehicleSimTank
|
+-- UTGame.UTVehicleSimTank
| Variables Summary | |
|---|---|
| UTVehicleSimTank | |
| float | EqualiseTrackSpeed |
| float | FrontalCollisionGripFactor |
| Inherited Variables from Engine.SVehicleSimCar |
|---|
| ActualSteering, bIsDriving, ChassisTorqueScale, EngineBrakeFactor, MaxBrakeTorque, MaxSteerAngleCurve, ReverseThrottle, SteerSpeed, StopThreshold, TimeSinceThrottle |
| Variables Detail |
|---|
When no steering - How quickly to get tracks to same speed.
When driving into something, reduce friction on the wheels.
| Defaultproperties |
|---|
defaultproperties
{
FrontalCollisionGripFactor=1.000000
Name="Default__UTVehicleSimTank"
ObjectArchetype=SVehicleSimTank'Engine.Default__SVehicleSimTank'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||