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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.LocalMessage
|
+-- UTGame.UTLocalMessage
|
+-- UTGame.UTWeaponRewardMessage
| Variables Summary | |
|---|---|
| SoundNodeWave | RewardSounds[11] |
| string | RewardString[11] |
| Inherited Variables from UTGame.UTLocalMessage |
|---|
| AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY |
| Functions Summary | ||
|---|---|---|
![]() | SoundNodeWave | AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC)) |
![]() | ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) | |
![]() | string | GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
| Inherited Functions from UTGame.UTLocalMessage |
|---|
| AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved |
| Inherited Functions from Engine.LocalMessage |
|---|
| ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates |
| Variables Detail |
|---|
| Functions Detail |
|---|
AnnouncementSound Source code
ClientReceive Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties
{
RewardString(1)="Flak Master!"
RewardString(2)="Head Hunter!"
RewardString(3)="Combo King!"
RewardString(4)="Bio Hazard!"
RewardString(5)="JackHammer!"
RewardString(6)="Shaft Master!"
RewardString(7)="Gun Slinger!"
RewardString(8)="Big Game Hunter!"
RewardString(9)="Blue Streak!"
RewardString(10)="Rocket Scientist!"
RewardSounds(1)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_FlakMaster'
RewardSounds(2)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_HeadHunter'
RewardSounds(3)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_ComboKing'
RewardSounds(4)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Biohazard'
RewardSounds(5)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_JackHammer'
RewardSounds(6)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_ShaftMaster'
RewardSounds(7)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Gunslinger'
RewardSounds(8)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_BigGameHunter'
RewardSounds(9)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_BlueStreak'
RewardSounds(10)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_RocketScientist'
MessageArea=3
AnnouncementPriority=6
bIsUnique=True
DrawColor=(B=128,G=255,R=255,A=255)
FontSize=2
Name="Default__UTWeaponRewardMessage"
ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage'
}
|
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