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UTGameContent.UTEmit_VehicleShockCombo

Extends
UTReplicatedEmitter

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- UTGame.UTEmitter
         |   
         +-- UTGame.UTReplicatedEmitter
            |   
            +-- UTGameContent.UTEmit_VehicleShockCombo

Variables Summary
class<UTExplosionLight>ExplosionLightClass
Inherited Variables from UTGame.UTReplicatedEmitter
EmitterTemplate, ServerLifeSpan

Structures Summary
Inherited Structures from UTGame.UTEmitter
DistanceBasedParticleTemplate

Functions Summary
function PostBeginPlay ()))
Inherited Functions from UTGame.UTReplicatedEmitter
PostBeginPlay
Inherited Functions from UTGame.UTEmitter
GetTemplateForDistance, SetLightEnvironment, SetTemplate


Variables Detail

ExplosionLightClass Source code

var class<UTExplosionLight> ExplosionLightClass;


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
   ExplosionLightClass=Class'UTGameContent.UTVehicleShockComboLight'
   EmitterTemplate=ParticleSystem'VH_Hellbender.Particles.P_VH_Hellbender_Combo_Explo'
   Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent0 ObjName=ParticleSystemComponent0 Archetype=ParticleSystemComponent'UTGame.Default__UTReplicatedEmitter:ParticleSystemComponent0'
      ObjectArchetype=ParticleSystemComponent'UTGame.Default__UTReplicatedEmitter:ParticleSystemComponent0'
   End Object
   ParticleSystemComponent=ParticleSystemComponent0
   Components(0)=ParticleSystemComponent0
   Name="Default__UTEmit_VehicleShockCombo"
   ObjectArchetype=UTReplicatedEmitter'UTGame.Default__UTReplicatedEmitter'
}

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Creation time: sk 18-3-2018 10:00:51.726 - Created with UnCodeX